14 Visual Effects jobs in Malaysia

Visual Effects / VFX Artist

Subang Jaya, Selangor Avomind

Posted 3 days ago

Job Viewed

Tap Again To Close

Job Description

The Company:

Our client is an independent games development studio founded 2008 in the cultural heart of Southeast Asia. They are a game tech focused studio with both internal OIP (Original Intellectual Property) and external co-development tracks. They build games over multiple platforms, primarily focused on Windows Desktop PC (Unreal Engine). Their flagship and breakout is a fully serviced live operational squad based multiplayer PvP (Player-Versus-Player) 5v5 (Five-Versus-Five) FPS (First-Person-Shooter) and RTS (Real-Time-Strategy) hybrid action combat game launched in 2021.

Our client provides full cycle work for hire, co-development, consulting, backend development, and virtual production support disciplines across all departments both internally and externally. Today, they are a team of 60 full-time internal developers and growing. They are committed to be wholly involved in developing digital interactive entertainment software and remain passionately strong. Combined with a people first, through innovation and integrity, they are poised to be the leading force in games development within the region.

The Responsibilities:

Our client is on the lookout for great full-time talents in Real-Time Visual Effects (VFX) Artists to join their growing development team. You will have the opportunity to collaborate with their talented team in producing consistently believable, platform optimized, and stylistically accurate effects in their many internal and external projects.

  • Principal Responsibilities
    • Work alongside their team and project stakeholders to deliver real-time in-game VFX assets that amplify, and are in-lined with the project’s visual direction, technical specifications, and calendar milestone demands.
    • Develop visually invoking VFX assets through innovative utilization of 2D/3D particles, shapes, motions, shaders, and post processing effects for both gameplay and cinematic use, while maintaining built optimization and efficiency, within technical boundaries.
    • Plan, conceptualize, and design VFX assets in pre production, and be able to clearly communicate your ideas and intentions to project stakeholders before actual development.
  • Team and Personal Responsibilities
    • Good interpersonal, communication, and collaboration skills to effectively communicate with various disciplines and stakeholders across different project and approval stages.
    • Experienced or keen to learn and improve new pipeline and production practices through iterative development methodologies, be it traditional or agile workflows.
    • Constantly familiarizing and keeping updated with current industry standards, trends, pipelines, and software to effectively and consistently hit higher graphical benchmarks.
  • Core Requirements
    • Experience with Unreal Engine 4 and or 5 (and above).
    • Experience with Unreal Engine VFX Development (Niagara).
    • Experience in Version Control Software (SVN, Git, Perforce, etc.).
    • Experience in Traditional and or Agile work environments and methodologies.
    • Good observational skills when replicating and manipulating motions.
    • Ability to produce VFX storyboards for pre production approval and planning.
    • Ability to self assess, profile, improve, and optimize VFX assets developed.
    • Knowledgeable in a typical game development cycle.
    • Is Proficient in English, verbal and written.
  • Supplementary Skills
    • Experience in 3D Software (Autodesk Maya, 3Ds Max, Blender, etc.).
    • Experience in 2D Software (Adobe After Effects, Premier Pro, etc.).
  • Beneficial & Bonus Skills
    • Experience in Shader Creation (Node Based, C++, etc.).
    • Experience in Plug-In VFX Software (Rayfire, Realflow, FumeFX, etc.).
    • Experience in planning and estimation of VFX project requirements.
    • Experience in In-Game Post Processing tools (Unreal Engine).
    • Experience in 2D Post Production VFX Development (Adobe After Effects, etc.).
    • Experience in Programming and or Scripting (C++, C#, etc.).
    • Experience in various hardware and platforms (Mobile, Console, PC, etc.)

The Rank Requirements:

  • Junior / Fresh Graduate VFX Artist
    • Possesses a good understanding of particles and the mechanics of motion. Sufficient portfolio in creating in-game 2D/3D VFX assets through industry standard software(s) and game engine(s). Previous work to showcase stylistic consistency and imaginative use of emitters, geometry, animation, and or shaders to create visually appealing game ready VFX assets.
  • Intermediate VFX Artist
    • Solid experience and demonstrated ability in VFX development, consistent delivery of assets that meet project requirements, both technically and stylistically. Decent knowledge in VFX ideation, mockup, and prototyping. Have at least been credited with one game title launch, with preferably a minimum of three to four years of industry experience.
  • Senior VFX Artist
    • Excellent knowledge and demonstrated consistency in developing visually stunning VFX assets across multiple, and various project stylistic, and technical requirements. Ability to document, improve, and mentor newer VFX staff. Is Proficient in multiple core skills with a few peripheral and supplementary skill sets. Decent knowledge in a typical game development cycle and environment, interpersonal and planning skills. Have at least been credited with two or more game title launches, with preferably a minimum of five to six years of industry experience.
  • Principal VFX Artist
    • Exceptional proficiencies in VFX development, consistent demonstration of developing visually immaculate VFX throughout various high profile projects. to rapidly prototype complex VFX ideas, benchmark and document processes, while maintaining standard of delivery. Excellent working knowledge in Unreal Engine, and other supplementary 2D/3D tools. Have at least been credited with three or more game title launches, with preferably a minimum of eight to ten years of industry experience.
  • Lead VFX Artist
    • Excellent background in VFX development with interpersonal, communication, and project management skills. Ability to fully understand project requirements, and work closely with all disciplines in maintaining timely delivery of VFX asset deliverables to their respective stakeholders. Demonstrated experience in delegating and maintaining project VFX standards, while adapting, and iterating across a variety of artistic styles. Wide knowledge of technical constraints, optimization and implementation to determine the best tools and techniques in hitting project visual targets. Have at least been credited with two or more game title launches, with preferably a minimum of five to six years of industry experience.

The Benefits:

  • Competitive Salary.
  • Flexible Working Hours.
  • Leave Entitlement and Carry Forward Leaves of 10 days until the 31st March the following year.
  • 24/7 Studio Access alongside all production and leisure areas.
  • Employee Wellbeing Fund of MYR1,500, refreshed annually.
  • Employee Health Insurance (AIA), with In-Patient, Out-Patient, and Panel of Doctors Care.
  • Annual Performance Reviews with Transparent Career Development and Pathways.
  • Hybrid Work Option (available on request, with discussion, under management discretion).
  • Relocation Assistance (available on request, with discussion, under management discretion) => only for Malaysian citizens.
  • Full Compensation on all Formal Overtime events.
#J-18808-Ljbffr
This advertiser has chosen not to accept applicants from your region.

Visual Effects / VFX Artist

Kuala Lumpur, Kuala Lumpur Avomind

Posted 3 days ago

Job Viewed

Tap Again To Close

Job Description

Visual Effects / VFX Artist Kuala Lumpur, Federal Territory of Kuala Lumpur Work Type:Full Time

Our client is an independent games development studio founded 2008 in the cultural heart of Southeast Asia. They are a game tech focused studio with both internal OIP (Original Intellectual Property) and external co-development tracks. They build games over multiple platforms, primarily focused on Windows Desktop PC (Unreal Engine). Their flagship and breakout is a fully serviced live operational squad based multiplayer PvP (Player-Versus-Player) 5v5 (Five-Versus-Five) FPS (First-Person-Shooter) and RTS (Real-Time-Strategy) hybrid action combat game launched in 2021.

Our client provides full cycle work for hire, co-development, consulting, backend development, and virtual production support disciplines across all departments both internally and externally. Today, they are a team of 60 full-time internal developers and growing. They are committed to be wholly involved in developing digital interactive entertainment software and remain passionately strong. Combined with a people first, through innovation and integrity, they are poised to be the leading force in games development within the region.

The Responsibilities:

The Company: Our client is an independent games development studio founded 2008 in the cultural heart of Southeast Asia. They are a game tech focused studio with both internal OIP (Original Intellectual Property) and external co-development tracks. They build games over multiple platforms, primarily focused on Windows Desktop PC (Unreal Engine). Their flagship and breakout is a fully serviced live operational squad based multiplayer PvP (Player-Versus-Player) 5v5 (Five-Versus-Five) FPS (First-Person-Shooter) and RTS (Real-Time-Strategy) hybrid action combat game launched in 2021. Our client provides full cycle work for hire, co-development, consulting, backend development, and virtual production support disciplines across all departments both internally and externally. Today, they are a team of 60 full-time internal developers and growing. They are committed to be wholly involved in developing digital interactive entertainment software and remain passionately strong. Combined with a people first, through innovation and integrity, they are poised to be the leading force in games development within the region. The Responsibilities: Our client is on the lookout for great full-time talents in Real-Time Visual Effects (VFX) Artists to join their growing development team. You will have the opportunity to collaborate with their talented team in producing consistently believable, platform optimized, and stylistically accurate effects in their many internal and external projects.

  • Work alongside their team and project stakeholders to deliver real-time in-game VFX assets that amplify, and are in-lined with the project’s visual direction, technical specifications, and calendar milestone demands.
  • Develop visually invoking VFX assets through innovative utilization of 2D/3D particles, shapes, motions, shaders, and post processing effects for both gameplay and cinematic use, while maintaining built optimization and efficiency, within technical boundaries.
  • Plan, conceptualize, and design VFX assets in pre production, and be able to clearly communicate your ideas and intentions to project stakeholders before actual development.
  • Team and Personal Responsibilities
    • Good interpersonal, communication, and collaboration skills to effectively communicate with various disciplines and stakeholders across different project and approval stages.
    • Experienced or keen to learn and improve new pipeline and production practices through iterative development methodologies, be it traditional or agile workflows.
    • Constantly familiarizing and keeping updated with current industry standards, trends, pipelines, and software to effectively and consistently hit higher graphical benchmarks.
The Requirements:
  • Core Requirements
    • Experience with Unreal Engine 4 and or 5 (and above).
    • Experience with Unreal Engine VFX Development (Niagara).
    • Experience in Version Control Software (SVN, Git, Perforce, etc.).
    • Experience in Traditional and or Agile work environments and methodologies.
    • Good observational skills when replicating and manipulating motions.
    • Ability to produce VFX storyboards for pre production approval and planning.
    • Ability to self assess, profile, improve, and optimize VFX assets developed.
    • Knowledgeable in a typical game development cycle.
    • Is Proficient in English, verbal and written.
  • Supplementary Skills
    • Experience in 3D Software (Autodesk Maya, 3Ds Max, Blender, etc.).
    • Experience in 2D Software (Adobe After Effects, Premier Pro, etc.).
  • Experience in Shader Creation (Node Based, C++, etc.).
  • Experience in Plug-In VFX Software (Rayfire, Realflow, FumeFX, etc.).
  • Experience in planning and estimation of VFX project requirements.
  • Experience in In-Game Post Processing tools (Unreal Engine).
  • Experience in 2D Post Production VFX Development (Adobe After Effects, etc.).
  • Experience in Programming and or Scripting (C++, C#, etc.).
  • Experience in various hardware and platforms (Mobile, Console, PC, etc.)
The Rank Requirements:
  • Junior / Fresh Graduate VFX Artist
    • Possesses a good understanding of particles and the mechanics of motion. Sufficient portfolio in creating in-game 2D/3D VFX assets through industry standard software(s) and game engine(s). Previous work to showcase stylistic consistency and imaginative use of emitters, geometry, animation, and or shaders to create visually appealing game ready VFX assets.
  • Intermediate VFX Artist
    • Solid experience and demonstrated ability in VFX development, consistent delivery of assets that meet project requirements, both technically and stylistically. Decent knowledge in VFX ideation, mockup, and prototyping. Have at least been credited with one game title launch, with preferably a minimum of three to four years of industry experience.
  • Senior VFX Artist
    • Excellent knowledge and demonstrated consistency in developing visually stunning VFX assets across multiple, and various project stylistic, and technical requirements. Ability to document, improve, and mentor newer VFX staff. Is Proficient in multiple core skills with a few peripheral and supplementary skill sets. Decent knowledge in a typical game development cycle and environment, interpersonal and planning skills. Have at least been credited with two or more game title launches, with preferably a minimum of five to six years of industry experience.
  • Exceptional proficiencies in VFX development, consistent demonstration of developing visually immaculate VFX throughout various high profile projects. to rapidly prototype complex VFX ideas, benchmark and document processes, while maintaining standard of delivery. Excellent working knowledge in Unreal Engine, and other supplementary 2D/3D tools. Have at least been credited with three or more game title launches, with preferably a minimum of eight to ten years of industry experience.
  • Lead VFX Artist
    • Excellent background in VFX development with interpersonal, communication, and project management skills. Ability to fully understand project requirements, and work closely with all disciplines in maintaining timely delivery of VFX asset deliverables to their respective stakeholders. Demonstrated experience in delegating and maintaining project VFX standards, while adapting, and iterating across a variety of artistic styles. Wide knowledge of technical constraints, optimization and implementation to determine the best tools and techniques in hitting project visual targets. Have at least been credited with two or more game title launches, with preferably a minimum of five to six years of industry experience.
The Benefits:
  • Flexible Working Hours.
  • Leave Entitlement and Carry Forward Leaves of 10 days until the 31st March the following year.
  • 24/7 Studio Access alongside all production and leisure areas.
  • Employee Wellbeing Fund of MYR1,500, refreshed annually.
  • Employee Health Insurance (AIA), with In-Patient, Out-Patient, and Panel of Doctors Care.
  • Annual Performance Reviews with Transparent Career Development and Pathways.
  • Hybrid Work Option (available on request, with discussion, under management discretion).
  • Relocation Assistance (available on request, with discussion, under management discretion) => only for Malaysian citizens.
  • Full Compensation on all Formal Overtime events.
Liquid error: undefined method `public_fields' for nil:NilClass #J-18808-Ljbffr
This advertiser has chosen not to accept applicants from your region.

Visual Effects (VFX) Artist

Petaling Jaya, Selangor Omens Studios

Posted 3 days ago

Job Viewed

Tap Again To Close

Job Description

2 days ago Be among the first 25 applicants

Get AI-powered advice on this job and more exclusive features.

Direct message the job poster from Omens Studios

As a Visual Effects Artist, you will be responsible for creating special effects for animated TV Series, short films, games, commercial and live action feature films

Responsibilities:

  • Collaborate closely with Animation, Modeling, and Look Development teams (including Lighting & Compositing) to develop VFX approaches and assets that match the artistic direction
  • Maintain consistency with the required art style set by the Lead VFX, CG Supervisor, and Director
  • Design and implement particle systems, rigid body dynamics (RBD), volumetric fluids, and liquid simulations
  • Create character-based simulations such as cloth, hair, fur, and secondary motion FX
  • Integrate FX seamlessly into shots using appropriate lighting, rendering, and compositing workflows
  • Participate in troubleshooting and optimizing FX scenes for performance and render efficiency
  • Ensure proper documentation of setups and workflows to support teamwork and future iterations

Requirements:

  • Minimum 3 years of experience working in a VFX-related role in animation, games, or visual media
  • Strong proficiency in Houdini (required), plus familiarity with Niagara, Maya, Unreal Engine, After Effects, or other relevant VFX tools
  • Solid understanding of simulation systems including fluids, smoke, particles, RBD, and body simulations
  • Experience with stylized FX is highly desirable
  • Working knowledge of rendering pipelines, FX-lighting handoff, and integration into production
  • Ability to translate abstract concepts or references into visually compelling FX
  • A proactive, self-motivated attitude with strong problem-solving skills
  • Able to manage tasks and deliver within production timelines
  • Good communication skills and willingness to work in a collaborative environment

Good to have:

  • Experience with tool development or custom Houdini digital assets (HDAs)
  • Familiarity with Unreal Engine's real-time FX pipeline
Seniority level
  • Seniority level Mid-Senior level
Employment type
  • Employment type Full-time
Job function
  • Job function Design, Art/Creative, and Information Technology
  • Industries Animation and Post-production

Referrals increase your chances of interviewing at Omens Studios by 2x

Sign in to set job alerts for “Visual Effects Specialist” roles.

We’re unlocking community knowledge in a new way. Experts add insights directly into each article, started with the help of AI.

#J-18808-Ljbffr
This advertiser has chosen not to accept applicants from your region.

Visual Effects / VFX Artist

Subang Jaya, Selangor Avomind

Posted today

Job Viewed

Tap Again To Close

Job Description

The Company: Our client is an independent games development studio founded 2008 in the cultural heart of Southeast Asia. They are a game tech focused studio with both internal OIP (Original Intellectual Property) and external co-development tracks. They build games over multiple platforms, primarily focused on Windows Desktop PC (Unreal Engine). Their flagship and breakout is a fully serviced live operational squad based multiplayer PvP (Player-Versus-Player) 5v5 (Five-Versus-Five) FPS (First-Person-Shooter) and RTS (Real-Time-Strategy) hybrid action combat game launched in 2021. Our client provides full cycle work for hire, co-development, consulting, backend development, and virtual production support disciplines across all departments both internally and externally. Today, they are a team of 60 full-time internal developers and growing. They are committed to be wholly involved in developing digital interactive entertainment software and remain passionately strong. Combined with a people first, through innovation and integrity, they are poised to be the leading force in games development within the region. The Responsibilities: Our client is on the lookout for great full-time talents in Real-Time Visual Effects (VFX) Artists to join their growing development team. You will have the opportunity to collaborate with their talented team in producing consistently believable, platform optimized, and stylistically accurate effects in their many internal and external projects. Principal Responsibilities Work alongside their team and project stakeholders to deliver real-time in-game VFX assets that amplify, and are in-lined with the project’s visual direction, technical specifications, and calendar milestone demands. Develop visually invoking VFX assets through innovative utilization of 2D/3D particles, shapes, motions, shaders, and post processing effects for both gameplay and cinematic use, while maintaining built optimization and efficiency, within technical boundaries. Plan, conceptualize, and design VFX assets in pre production, and be able to clearly communicate your ideas and intentions to project stakeholders before actual development. Team and Personal Responsibilities Good interpersonal, communication, and collaboration skills to effectively communicate with various disciplines and stakeholders across different project and approval stages. Experienced or keen to learn and improve new pipeline and production practices through iterative development methodologies, be it traditional or agile workflows. Constantly familiarizing and keeping updated with current industry standards, trends, pipelines, and software to effectively and consistently hit higher graphical benchmarks. Core Requirements Experience with Unreal Engine 4 and or 5 (and above). Experience with Unreal Engine VFX Development (Niagara). Experience in Version Control Software (SVN, Git, Perforce, etc.). Experience in Traditional and or Agile work environments and methodologies. Good observational skills when replicating and manipulating motions. Ability to produce VFX storyboards for pre production approval and planning. Ability to self assess, profile, improve, and optimize VFX assets developed. Knowledgeable in a typical game development cycle. Is Proficient in English, verbal and written. Supplementary Skills Experience in 3D Software (Autodesk Maya, 3Ds Max, Blender, etc.). Experience in 2D Software (Adobe After Effects, Premier Pro, etc.). Beneficial & Bonus Skills Experience in Shader Creation (Node Based, C++, etc.). Experience in Plug-In VFX Software (Rayfire, Realflow, FumeFX, etc.). Experience in planning and estimation of VFX project requirements. Experience in In-Game Post Processing tools (Unreal Engine). Experience in 2D Post Production VFX Development (Adobe After Effects, etc.). Experience in Programming and or Scripting (C++, C#, etc.). Experience in various hardware and platforms (Mobile, Console, PC, etc.) The Rank Requirements: Junior / Fresh Graduate VFX Artist Possesses a good understanding of particles and the mechanics of motion. Sufficient portfolio in creating in-game 2D/3D VFX assets through industry standard software(s) and game engine(s). Previous work to showcase stylistic consistency and imaginative use of emitters, geometry, animation, and or shaders to create visually appealing game ready VFX assets. Intermediate VFX Artist Solid experience and demonstrated ability in VFX development, consistent delivery of assets that meet project requirements, both technically and stylistically. Decent knowledge in VFX ideation, mockup, and prototyping. Have at least been credited with one game title launch, with preferably a minimum of three to four years of industry experience. Senior VFX Artist Excellent knowledge and demonstrated consistency in developing visually stunning VFX assets across multiple, and various project stylistic, and technical requirements. Ability to document, improve, and mentor newer VFX staff. Is Proficient in multiple core skills with a few peripheral and supplementary skill sets. Decent knowledge in a typical game development cycle and environment, interpersonal and planning skills. Have at least been credited with two or more game title launches, with preferably a minimum of five to six years of industry experience. Principal VFX Artist Exceptional proficiencies in VFX development, consistent demonstration of developing visually immaculate VFX throughout various high profile projects. to rapidly prototype complex VFX ideas, benchmark and document processes, while maintaining standard of delivery. Excellent working knowledge in Unreal Engine, and other supplementary 2D/3D tools. Have at least been credited with three or more game title launches, with preferably a minimum of eight to ten years of industry experience. Lead VFX Artist Excellent background in VFX development with interpersonal, communication, and project management skills. Ability to fully understand project requirements, and work closely with all disciplines in maintaining timely delivery of VFX asset deliverables to their respective stakeholders. Demonstrated experience in delegating and maintaining project VFX standards, while adapting, and iterating across a variety of artistic styles. Wide knowledge of technical constraints, optimization and implementation to determine the best tools and techniques in hitting project visual targets. Have at least been credited with two or more game title launches, with preferably a minimum of five to six years of industry experience. The Benefits: Competitive Salary. Flexible Working Hours. Leave Entitlement and Carry Forward Leaves of 10 days until the 31st March the following year. 24/7 Studio Access alongside all production and leisure areas. Employee Wellbeing Fund of MYR1,500, refreshed annually. Employee Health Insurance (AIA), with In-Patient, Out-Patient, and Panel of Doctors Care. Annual Performance Reviews with Transparent Career Development and Pathways. Hybrid Work Option (available on request, with discussion, under management discretion). Relocation Assistance (available on request, with discussion, under management discretion) => only for Malaysian citizens. Full Compensation on all Formal Overtime events.

#J-18808-Ljbffr
This advertiser has chosen not to accept applicants from your region.

Visual Effects / VFX Artist

Kuala Lumpur, Kuala Lumpur Avomind

Posted today

Job Viewed

Tap Again To Close

Job Description

Visual Effects / VFX Artist Kuala Lumpur, Federal Territory of Kuala Lumpur Work Type:Full Time Our client is an independent games development studio founded 2008 in the cultural heart of Southeast Asia. They are a game tech focused studio with both internal OIP (Original Intellectual Property) and external co-development tracks. They build games over multiple platforms, primarily focused on Windows Desktop PC (Unreal Engine). Their flagship and breakout is a fully serviced live operational squad based multiplayer PvP (Player-Versus-Player) 5v5 (Five-Versus-Five) FPS (First-Person-Shooter) and RTS (Real-Time-Strategy) hybrid action combat game launched in 2021. Our client provides full cycle work for hire, co-development, consulting, backend development, and virtual production support disciplines across all departments both internally and externally. Today, they are a team of 60 full-time internal developers and growing. They are committed to be wholly involved in developing digital interactive entertainment software and remain passionately strong. Combined with a people first, through innovation and integrity, they are poised to be the leading force in games development within the region. The Responsibilities: The Company:

Our client is an independent games development studio founded 2008 in the cultural heart of Southeast Asia. They are a game tech focused studio with both internal OIP (Original Intellectual Property) and external co-development tracks. They build games over multiple platforms, primarily focused on Windows Desktop PC (Unreal Engine). Their flagship and breakout is a fully serviced live operational squad based multiplayer PvP (Player-Versus-Player) 5v5 (Five-Versus-Five) FPS (First-Person-Shooter) and RTS (Real-Time-Strategy) hybrid action combat game launched in 2021. Our client provides full cycle work for hire, co-development, consulting, backend development, and virtual production support disciplines across all departments both internally and externally. Today, they are a team of 60 full-time internal developers and growing. They are committed to be wholly involved in developing digital interactive entertainment software and remain passionately strong. Combined with a people first, through innovation and integrity, they are poised to be the leading force in games development within the region.

The Responsibilities:

Our client is on the lookout for great full-time talents in Real-Time Visual Effects (VFX) Artists to join their growing development team. You will have the opportunity to collaborate with their talented team in producing consistently believable, platform optimized, and stylistically accurate effects in their many internal and external projects. Work alongside their team and project stakeholders to deliver real-time in-game VFX assets that amplify, and are in-lined with the project’s visual direction, technical specifications, and calendar milestone demands. Develop visually invoking VFX assets through innovative utilization of 2D/3D particles, shapes, motions, shaders, and post processing effects for both gameplay and cinematic use, while maintaining built optimization and efficiency, within technical boundaries. Plan, conceptualize, and design VFX assets in pre production, and be able to clearly communicate your ideas and intentions to project stakeholders before actual development. Team and Personal Responsibilities

Good interpersonal, communication, and collaboration skills to effectively communicate with various disciplines and stakeholders across different project and approval stages. Experienced or keen to learn and improve new pipeline and production practices through iterative development methodologies, be it traditional or agile workflows. Constantly familiarizing and keeping updated with current industry standards, trends, pipelines, and software to effectively and consistently hit higher graphical benchmarks.

The Requirements:

Core Requirements

Experience with Unreal Engine 4 and or 5 (and above). Experience with Unreal Engine VFX Development (Niagara). Experience in Version Control Software (SVN, Git, Perforce, etc.). Experience in Traditional and or Agile work environments and methodologies. Good observational skills when replicating and manipulating motions. Ability to produce VFX storyboards for pre production approval and planning. Ability to self assess, profile, improve, and optimize VFX assets developed. Knowledgeable in a typical game development cycle. Is Proficient in English, verbal and written.

Supplementary Skills

Experience in 3D Software (Autodesk Maya, 3Ds Max, Blender, etc.). Experience in 2D Software (Adobe After Effects, Premier Pro, etc.).

Experience in Shader Creation (Node Based, C++, etc.). Experience in Plug-In VFX Software (Rayfire, Realflow, FumeFX, etc.). Experience in planning and estimation of VFX project requirements. Experience in In-Game Post Processing tools (Unreal Engine). Experience in 2D Post Production VFX Development (Adobe After Effects, etc.). Experience in Programming and or Scripting (C++, C#, etc.). Experience in various hardware and platforms (Mobile, Console, PC, etc.) The Rank Requirements:

Junior / Fresh Graduate VFX Artist

Possesses a good understanding of particles and the mechanics of motion. Sufficient portfolio in creating in-game 2D/3D VFX assets through industry standard software(s) and game engine(s). Previous work to showcase stylistic consistency and imaginative use of emitters, geometry, animation, and or shaders to create visually appealing game ready VFX assets.

Intermediate VFX Artist

Solid experience and demonstrated ability in VFX development, consistent delivery of assets that meet project requirements, both technically and stylistically. Decent knowledge in VFX ideation, mockup, and prototyping. Have at least been credited with one game title launch, with preferably a minimum of three to four years of industry experience.

Senior VFX Artist

Excellent knowledge and demonstrated consistency in developing visually stunning VFX assets across multiple, and various project stylistic, and technical requirements. Ability to document, improve, and mentor newer VFX staff. Is Proficient in multiple core skills with a few peripheral and supplementary skill sets. Decent knowledge in a typical game development cycle and environment, interpersonal and planning skills. Have at least been credited with two or more game title launches, with preferably a minimum of five to six years of industry experience.

Exceptional proficiencies in VFX development, consistent demonstration of developing visually immaculate VFX throughout various high profile projects. to rapidly prototype complex VFX ideas, benchmark and document processes, while maintaining standard of delivery. Excellent working knowledge in Unreal Engine, and other supplementary 2D/3D tools. Have at least been credited with three or more game title launches, with preferably a minimum of eight to ten years of industry experience. Lead VFX Artist

Excellent background in VFX development with interpersonal, communication, and project management skills. Ability to fully understand project requirements, and work closely with all disciplines in maintaining timely delivery of VFX asset deliverables to their respective stakeholders. Demonstrated experience in delegating and maintaining project VFX standards, while adapting, and iterating across a variety of artistic styles. Wide knowledge of technical constraints, optimization and implementation to determine the best tools and techniques in hitting project visual targets. Have at least been credited with two or more game title launches, with preferably a minimum of five to six years of industry experience.

The Benefits:

Flexible Working Hours. Leave Entitlement and Carry Forward Leaves of 10 days until the 31st March the following year. 24/7 Studio Access alongside all production and leisure areas. Employee Wellbeing Fund of MYR1,500, refreshed annually. Employee Health Insurance (AIA), with In-Patient, Out-Patient, and Panel of Doctors Care. Annual Performance Reviews with Transparent Career Development and Pathways. Hybrid Work Option (available on request, with discussion, under management discretion). Relocation Assistance (available on request, with discussion, under management discretion) => only for Malaysian citizens. Full Compensation on all Formal Overtime events. Liquid error: undefined method `public_fields' for nil:NilClass #J-18808-Ljbffr
This advertiser has chosen not to accept applicants from your region.

Visual Effects (VFX) Artist

Petaling Jaya, Selangor Omens Studios

Posted today

Job Viewed

Tap Again To Close

Job Description

2 days ago Be among the first 25 applicants Get AI-powered advice on this job and more exclusive features. Direct message the job poster from Omens Studios As a Visual Effects Artist, you will be responsible for creating special effects for animated TV Series, short films, games, commercial and live action feature films Responsibilities: Collaborate closely with Animation, Modeling, and Look Development teams (including Lighting & Compositing) to develop VFX approaches and assets that match the artistic direction Maintain consistency with the required art style set by the Lead VFX, CG Supervisor, and Director Design and implement particle systems, rigid body dynamics (RBD), volumetric fluids, and liquid simulations Create character-based simulations such as cloth, hair, fur, and secondary motion FX Integrate FX seamlessly into shots using appropriate lighting, rendering, and compositing workflows Participate in troubleshooting and optimizing FX scenes for performance and render efficiency Ensure proper documentation of setups and workflows to support teamwork and future iterations Requirements: Minimum 3 years of experience working in a VFX-related role in animation, games, or visual media Strong proficiency in Houdini (required), plus familiarity with Niagara, Maya, Unreal Engine, After Effects, or other relevant VFX tools Solid understanding of simulation systems including fluids, smoke, particles, RBD, and body simulations Experience with stylized FX is highly desirable Working knowledge of rendering pipelines, FX-lighting handoff, and integration into production Ability to translate abstract concepts or references into visually compelling FX A proactive, self-motivated attitude with strong problem-solving skills Able to manage tasks and deliver within production timelines Good communication skills and willingness to work in a collaborative environment Good to have: Experience with tool development or custom Houdini digital assets (HDAs) Familiarity with Unreal Engine's real-time FX pipeline Seniority level

Seniority level Mid-Senior level Employment type

Employment type Full-time Job function

Job function Design, Art/Creative, and Information Technology Industries Animation and Post-production Referrals increase your chances of interviewing at Omens Studios by 2x Sign in to set job alerts for “Visual Effects Specialist” roles.

We’re unlocking community knowledge in a new way. Experts add insights directly into each article, started with the help of AI.

#J-18808-Ljbffr
This advertiser has chosen not to accept applicants from your region.

Motion Graphics Animator Bakarmax

Kuala Lumpur, Kuala Lumpur Bakarmax Pvt. Ltd.

Posted 3 days ago

Job Viewed

Tap Again To Close

Job Description

MOTION GRAPHICS ANIMATOR

LOCATION: Remote

INVOLVEMENT: Contractual / Trusted vendor needed

DURATION: Ongoing

We are an Animation and Comics studio. We create original content, which is published on our social media and website. One of our own ideas—Zindagi CGHS —has been greenlit for a pilot! It’s a mass-market Hindi animated sitcom for grown-ups.

Other than this, we are working on our Kickstarter series Aapki Poojita , making monthly sketches (like in SNL), and doing client work.

This is your chance to be part of an all-original animated comedy series!

We’re looking for a humble weirdo from India, Malaysia, Vietnam, or literally anywhere in South Asia (or the world) to add that extra slickness to our projects!

RESPONSIBILITIES:

  1. End-to-end execution of motion graphic projects from script onwards
  2. Quality is key – you need to be well-versed with templates and styles. Vox is a usual demand from our clients.
  3. Work with our animation team to integrate motion graphics with our animation.
  4. Maintain consistency in style and quality in line with the project’s look.
  5. Good sense of graphic design and animation basics.

QUALIFICATIONS/SKILLS:

  1. Proficiency in After Effects and all other tools of trade.
  2. Experience with 2D animation workflows is a huge plus!
  3. Strong understanding of motion, timing, and composition.

WE OFFER:

  1. We take care of software costs, licenses, and online training.
  2. We use one vendor for one domain; if it works out, you get all our work.
  3. Advance is issued to all our vendors – ranging from 10-50%
  4. Full and final payments are done within 30 days of the date of invoicing. We don’t delay payments.
  5. Credit – We give credit wherever we can.
  6. We involve our vendors on our original and experimental self-funded projects.
  7. You’ll be part of the Bakarmax artist network—cartoonists, writers, animators, the whole gang.
  8. You get to participate in team activities.
  9. REVOLUTIONARY! Humane working hours (no weekends) and decent behavior (nobody screams, only passive-aggressive).
  10. Unlimited vacation policy.

TO APPLY:

  1. Send your latest showreel or best work.
  2. Test – Not required at the time of application.
  3. CV – Don’t worry if you had 60% in your Tenth boards. It does not matter. I had 40%, and I run this company.

Send it all to

#J-18808-Ljbffr
This advertiser has chosen not to accept applicants from your region.
Be The First To Know

About the latest Visual effects Jobs in Malaysia !

Motion Graphics Animator Bakarmax

Kuala Lumpur, Kuala Lumpur Bakarmax Pvt. Ltd.

Posted today

Job Viewed

Tap Again To Close

Job Description

MOTION GRAPHICS ANIMATOR

LOCATION:

Remote INVOLVEMENT:

Contractual / Trusted vendor needed DURATION:

Ongoing We are an Animation and Comics studio. We create original content, which is published on our social media and website. One of our own ideas— Zindagi CGHS —has been greenlit for a pilot! It’s a mass-market Hindi animated sitcom for grown-ups. Other than this, we are working on our

Kickstarter series Aapki Poojita , making monthly sketches (like in SNL), and doing client work. This is your chance to be part of an all-original animated comedy series! We’re looking for a humble weirdo from India, Malaysia, Vietnam, or literally anywhere in South Asia (or the world) to add that extra slickness to our projects! RESPONSIBILITIES: End-to-end execution of motion graphic projects from script onwards Quality is key – you need to be well-versed with templates and styles. Vox is a usual demand from our clients. Work with our animation team to integrate motion graphics with our animation. Maintain consistency in style and quality in line with the project’s look. Good sense of graphic design and animation basics. QUALIFICATIONS/SKILLS: Proficiency in After Effects and all other tools of trade. Experience with 2D animation workflows is a huge plus! Strong understanding of motion, timing, and composition. WE OFFER: We take care of software costs, licenses, and online training. We use one vendor for one domain; if it works out, you get all our work. Advance is issued to all our vendors – ranging from 10-50% Full and final payments are done within 30 days of the date of invoicing. We don’t delay payments. Credit – We give credit wherever we can. We involve our vendors on our original and experimental self-funded projects. You’ll be part of the Bakarmax artist network—cartoonists, writers, animators, the whole gang. You get to participate in team activities. REVOLUTIONARY! Humane working hours (no weekends) and decent behavior (nobody screams, only passive-aggressive). Unlimited vacation policy. TO APPLY: Send your latest showreel or best work. Test – Not required at the time of application. CV – Don’t worry if you had 60% in your Tenth boards. It does not matter. I had 40%, and I run this company. Send it all to



#J-18808-Ljbffr
This advertiser has chosen not to accept applicants from your region.

Lead, Senior Motion Graphics & Content Producer

Kuala Lumpur, Kuala Lumpur Malaysia Airlines

Posted 3 days ago

Job Viewed

Tap Again To Close

Job Description

Lead, Senior Motion Graphics & Content Producer

Join to apply for the Lead, Senior Motion Graphics & Content Producer role at Malaysia Airlines

Position Title

Lead, Senior Motion Graphics & Content Producer

Report To

Lead, Creative & Content Marketing

Position Summary

As the Lead, Senior Motion Graphics & Content Producer, you will drive the creation of compelling multimedia content with a primary focus on motion graphics and animation to support our paid media, digital campaigns, and brand communications. You will be responsible for ideating, designing, animating, and editing short-form content that performs well on digital and social platforms. Additionally, you will support basic video production needs, including shooting and editing live-action content for social, internal, and marketing use. This role requires a creative thinker with a strong visual sense, animation proficiency, and hands-on production skills. You will work closely with the internal creative team to craft content that is on-brand, effective, and engaging across all platforms.

Key Responsibilities
  • Design, animate, and deliver high-quality motion graphics and animated content for various platforms, including paid media, digital channels, social media, and promotional campaigns.
  • Translate marketing objectives and brand narratives into visually impactful and effective motion assets.
  • Repurpose existing static designs into dynamic motion assets to enhance campaign performance and engagement.
  • Produce and repurpose proprietary content, ensuring adherence to the organisation’s brand pillars, including modulating tone and voice for targeted audiences across all platforms.
  • Stay updated with the latest motion design trends, technologies, and digital best practices to continuously improve creative output and maintain a competitive edge.
  • Handle light shooting tasks for short live-action videos, including product features, social content, and internal communications.
  • Edit short-form video content, ensuring consistency with brand tone, voice, and messaging.
  • Manage basic production setups (lighting, camera, audio) for quick-turnaround shoots, ensuring quality and efficiency.
  • Collaborate with art directors, designers, copywriters, and other stakeholders to brainstorm innovative content ideas and strategies.
  • Participate in concept development, scripting, and storyboarding, contributing a strong visual perspective.
  • Offer expert motion graphics input during campaign planning to elevate creative output and ensure seamless integration of motion elements.
  • Oversee timelines and deliverables across all content projects, ensuring efficient workflow and timely execution.
  • Coordinate with internal teams and external vendors for content production initiatives.
  • Maintain high creative standards across outputs while optimizing for performance metrics and platform best practices.
Qualifications & Experience
  • Bachelor's Degree in Arts, Communications, Media, or related discipline.
  • 5–7 years of relevant multimedia content production experience, with 2–3 years in a senior or lead role.
Areas of Expertise
  • Proficiency in motion graphics and animation software (Adobe After Effects, Premiere Pro, Illustrator, Photoshop, etc.)
  • Video production and editing skills (camera operation, lighting, basic audio)
  • Experience in digital storytelling and content creation for paid media and social platforms
  • Scripting and storyboarding
  • Project management and cross-team collaboration
Seniority level
  • Mid-Senior level
Employment type
  • Full-time
Job function
  • Marketing, Public Relations, and Writing/Editing
Industries
  • Airlines and Aviation
#J-18808-Ljbffr
This advertiser has chosen not to accept applicants from your region.

Lead, Senior Motion Graphics & Content Producer

Kuala Lumpur, Kuala Lumpur Malaysia Airlines

Posted today

Job Viewed

Tap Again To Close

Job Description

Lead, Senior Motion Graphics & Content Producer

Join to apply for the

Lead, Senior Motion Graphics & Content Producer

role at

Malaysia Airlines Position Title

Lead, Senior Motion Graphics & Content Producer Report To

Lead, Creative & Content Marketing Position Summary

As the Lead, Senior Motion Graphics & Content Producer, you will drive the creation of compelling multimedia content with a primary focus on motion graphics and animation to support our paid media, digital campaigns, and brand communications. You will be responsible for ideating, designing, animating, and editing short-form content that performs well on digital and social platforms. Additionally, you will support basic video production needs, including shooting and editing live-action content for social, internal, and marketing use. This role requires a creative thinker with a strong visual sense, animation proficiency, and hands-on production skills. You will work closely with the internal creative team to craft content that is on-brand, effective, and engaging across all platforms. Key Responsibilities

Design, animate, and deliver high-quality motion graphics and animated content for various platforms, including paid media, digital channels, social media, and promotional campaigns. Translate marketing objectives and brand narratives into visually impactful and effective motion assets. Repurpose existing static designs into dynamic motion assets to enhance campaign performance and engagement. Produce and repurpose proprietary content, ensuring adherence to the organisation’s brand pillars, including modulating tone and voice for targeted audiences across all platforms. Stay updated with the latest motion design trends, technologies, and digital best practices to continuously improve creative output and maintain a competitive edge. Handle light shooting tasks for short live-action videos, including product features, social content, and internal communications. Edit short-form video content, ensuring consistency with brand tone, voice, and messaging. Manage basic production setups (lighting, camera, audio) for quick-turnaround shoots, ensuring quality and efficiency. Collaborate with art directors, designers, copywriters, and other stakeholders to brainstorm innovative content ideas and strategies. Participate in concept development, scripting, and storyboarding, contributing a strong visual perspective. Offer expert motion graphics input during campaign planning to elevate creative output and ensure seamless integration of motion elements. Oversee timelines and deliverables across all content projects, ensuring efficient workflow and timely execution. Coordinate with internal teams and external vendors for content production initiatives. Maintain high creative standards across outputs while optimizing for performance metrics and platform best practices. Qualifications & Experience

Bachelor's Degree in Arts, Communications, Media, or related discipline. 5–7 years of relevant multimedia content production experience, with 2–3 years in a senior or lead role. Areas of Expertise

Proficiency in motion graphics and animation software (Adobe After Effects, Premiere Pro, Illustrator, Photoshop, etc.) Video production and editing skills (camera operation, lighting, basic audio) Experience in digital storytelling and content creation for paid media and social platforms Scripting and storyboarding Project management and cross-team collaboration Seniority level

Mid-Senior level Employment type

Full-time Job function

Marketing, Public Relations, and Writing/Editing Industries

Airlines and Aviation

#J-18808-Ljbffr
This advertiser has chosen not to accept applicants from your region.
 

Nearby Locations

Other Jobs Near Me

Industry

  1. request_quote Accounting
  2. work Administrative
  3. eco Agriculture Forestry
  4. smart_toy AI & Emerging Technologies
  5. school Apprenticeships & Trainee
  6. apartment Architecture
  7. palette Arts & Entertainment
  8. directions_car Automotive
  9. flight_takeoff Aviation
  10. account_balance Banking & Finance
  11. local_florist Beauty & Wellness
  12. restaurant Catering
  13. volunteer_activism Charity & Voluntary
  14. science Chemical Engineering
  15. child_friendly Childcare
  16. foundation Civil Engineering
  17. clean_hands Cleaning & Sanitation
  18. diversity_3 Community & Social Care
  19. construction Construction
  20. brush Creative & Digital
  21. currency_bitcoin Crypto & Blockchain
  22. support_agent Customer Service & Helpdesk
  23. medical_services Dental
  24. medical_services Driving & Transport
  25. medical_services E Commerce & Social Media
  26. school Education & Teaching
  27. electrical_services Electrical Engineering
  28. bolt Energy
  29. local_mall Fmcg
  30. gavel Government & Non Profit
  31. emoji_events Graduate
  32. health_and_safety Healthcare
  33. beach_access Hospitality & Tourism
  34. groups Human Resources
  35. precision_manufacturing Industrial Engineering
  36. security Information Security
  37. handyman Installation & Maintenance
  38. policy Insurance
  39. code IT & Software
  40. gavel Legal
  41. sports_soccer Leisure & Sports
  42. inventory_2 Logistics & Warehousing
  43. supervisor_account Management
  44. supervisor_account Management Consultancy
  45. supervisor_account Manufacturing & Production
  46. campaign Marketing
  47. build Mechanical Engineering
  48. perm_media Media & PR
  49. local_hospital Medical
  50. local_hospital Military & Public Safety
  51. local_hospital Mining
  52. medical_services Nursing
  53. local_gas_station Oil & Gas
  54. biotech Pharmaceutical
  55. checklist_rtl Project Management
  56. shopping_bag Purchasing
  57. home_work Real Estate
  58. person_search Recruitment Consultancy
  59. store Retail
  60. point_of_sale Sales
  61. science Scientific Research & Development
  62. wifi Telecoms
  63. psychology Therapy
  64. pets Veterinary
View All Visual Effects Jobs