3,252 Video Games jobs in Malaysia
Game Programmer
Posted 2 days ago
Job Viewed
Job Description
Location: Kuala Lumpur, Federal Territory of Kuala Lumpur
Work Type: Full Time
Our client is an independent games development studio founded in 2008 in Southeast Asia. They focus on game technology, developing both internal Original Intellectual Property (OIP) and external co-development projects across multiple platforms, primarily Windows Desktop PC using Unreal Engine. Their flagship project is a multiplayer squad-based FPS and RTS hybrid game launched in 2021.
The studio offers full-cycle work for hire, co-development, consulting, backend development, and virtual production support. They are a team of 60 full-time developers committed to creating innovative digital entertainment software, emphasizing a people-first approach, innovation, and integrity.
The Responsibilities:- Collaborate with the team and stakeholders to develop robust, optimized, and maintainable code for game prototypes, core functionalities, mechanics, and engine features.
- Develop, profile, optimize, and debug code to meet performance and quality standards, participating in code reviews, testing, and documentation.
- Work with various departments to design, plan, and estimate production timelines, ensuring a player-first approach to deliver high-quality experiences.
- Team and Personal Responsibilities:
- Maintain good interpersonal and communication skills to liaise effectively across disciplines.
- Be willing to learn and improve new pipelines and production practices, using iterative development methodologies.
- Stay updated with industry standards, trends, and software to achieve high graphical benchmarks.
- Experience in developing code for game engines, especially Unreal Engine 4 or 5.
- Proficiency in C++, C#, Blueprints, and good coding practices.
- Experience with version control systems like Git, SVN, or Perforce.
- Ability to debug, optimize, and scale code bases.
- Familiarity with Agile or traditional development environments.
- Strong problem-solving skills and the ability to work independently.
- Knowledge of the game development cycle and proficiency in English.
- Experience with Unreal Engine features like multiplayer, networking, rendering pipelines, and backend technologies.
- Experience in cross-platform game development for desktop, console, and mobile.
- Junior/Fresh Graduate: Basic scripting and programming skills with a portfolio.
- Intermediate: 3-4 years of experience, ability to develop and maintain codebases, with at least one game launch credited.
- Senior: 5-6 years of experience, proven project delivery, and mentorship abilities.
- Principal: 8-10 years, high-level technical expertise, and multiple game credits.
- Lead: Strong leadership, project management, and technical skills, with at least five game credits.
- Flexible hours, leave entitlements, studio access, wellbeing fund, health insurance, career development, hybrid work, relocation assistance (for Malaysians), and overtime pay.
Game Programmer
Posted 4 days ago
Job Viewed
Job Description
Thoth AI Federal Territory of Kuala Lumpur, Malaysia
Game ProgrammerThoth AI Federal Territory of Kuala Lumpur, Malaysia
Design UGC game level structures and core gameplay progression (combat pacing, exploration paths, puzzle layout, etc.), gameplay systems, and interactive systems (mechanics, traps, AI behavior zones, etc.) using platform-specific tools.
Troubleshoot bugs, and ensure smooth gameplay.
Collaborate with stakeholders to iteratively adjust and optimize games based on technical, creative, or player feedback requirements.
Responsibilities- Design UGC game level structures and core gameplay progression (combat pacing/exploration paths/puzzle layout, etc.), gameplay systems, and interactive systems (mechanics/traps/AI behavior zones etc.) using platform-specific tools.
- Troubleshoot bugs, and ensure smooth gameplay.
- Collaborate with stakeholders to iteratively adjust and optimize games based on technical, creative, or player feedback requirements.
- Strong problem-solving skills and creativity in game design.
- Ability to work 8 hours daily with flexibility for team collaboration across time zones.
- Fresh graduates are also welcome
- Fluent in English or Chinese (written and spoken).
- 1+ years of hands-on experience developing UGC games in Roblox, Minecraft, or Fortnite or other sandbox games.
- Proven track record of publishing at least one UGC game (portfolio/work samples required).
- Experience with UGC platforms beyond the listed tools.
- Entry level
- Contract
- Information Technology
- Software Development and Technology
- Information and Media
Game Programmer
Posted 4 days ago
Job Viewed
Job Description
Thoth AI Federal Territory of Kuala Lumpur, Malaysia
Game ProgrammerThoth AI Federal Territory of Kuala Lumpur, Malaysia
Design UGC game level structures and core gameplay progression (combat pacing, exploration paths, puzzle layout, etc.), gameplay systems, and interactive systems (mechanics, traps, AI behavior zones, etc.) using platform-specific tools.
Troubleshoot bugs, and ensure smooth gameplay.
Collaborate with stakeholders to iteratively adjust and optimize games based on technical, creative, or player feedback requirements.
Responsibilities- Design UGC game level structures and core gameplay progression (combat pacing/exploration paths/puzzle layout, etc.), gameplay systems, and interactive systems (mechanics/traps/AI behavior zones etc.) using platform-specific tools.
- Troubleshoot bugs, and ensure smooth gameplay.
- Collaborate with stakeholders to iteratively adjust and optimize games based on technical, creative, or player feedback requirements.
- Strong problem-solving skills and creativity in game design.
- Ability to work 8 hours daily with flexibility for team collaboration across time zones.
- Fresh graduates are also welcome
- Fluent in English or Chinese (written and spoken).
- 1+ years of hands-on experience developing UGC games in Roblox, Minecraft, or Fortnite or other sandbox games.
- Proven track record of publishing at least one UGC game (portfolio/work samples required).
- Experience with UGC platforms beyond the listed tools.
- Entry level
- Contract
- Information Technology
- Software Development and Technology
- Information and Media
Game Programmer
Posted 4 days ago
Job Viewed
Job Description
Thoth AI Federal Territory of Kuala Lumpur, Malaysia
Game ProgrammerThoth AI Federal Territory of Kuala Lumpur, Malaysia
Design UGC game level structures and core gameplay progression (combat pacing, exploration paths, puzzle layout, etc.), gameplay systems, and interactive systems (mechanics, traps, AI behavior zones, etc.) using platform-specific tools.
Troubleshoot bugs, and ensure smooth gameplay.
Collaborate with stakeholders to iteratively adjust and optimize games based on technical, creative, or player feedback requirements.
Responsibilities- Design UGC game level structures and core gameplay progression (combat pacing/exploration paths/puzzle layout, etc.), gameplay systems, and interactive systems (mechanics/traps/AI behavior zones etc.) using platform-specific tools.
- Troubleshoot bugs, and ensure smooth gameplay.
- Collaborate with stakeholders to iteratively adjust and optimize games based on technical, creative, or player feedback requirements.
- Strong problem-solving skills and creativity in game design.
- Ability to work 8 hours daily with flexibility for team collaboration across time zones.
- Fresh graduates are also welcome
- Fluent in English or Chinese (written and spoken).
- 1+ years of hands-on experience developing UGC games in Roblox, Minecraft, or Fortnite or other sandbox games.
- Proven track record of publishing at least one UGC game (portfolio/work samples required).
- Experience with UGC platforms beyond the listed tools.
- Entry level
- Contract
- Information Technology
- Software Development and Technology
- Information and Media
Game Programmer
Posted 4 days ago
Job Viewed
Job Description
Thoth AI Federal Territory of Kuala Lumpur, Malaysia
Game ProgrammerThoth AI Federal Territory of Kuala Lumpur, Malaysia
Design UGC game level structures and core gameplay progression (combat pacing, exploration paths, puzzle layout, etc.), gameplay systems, and interactive systems (mechanics, traps, AI behavior zones, etc.) using platform-specific tools.
Troubleshoot bugs, and ensure smooth gameplay.
Collaborate with stakeholders to iteratively adjust and optimize games based on technical, creative, or player feedback requirements.
Responsibilities- Design UGC game level structures and core gameplay progression (combat pacing/exploration paths/puzzle layout, etc.), gameplay systems, and interactive systems (mechanics/traps/AI behavior zones etc.) using platform-specific tools.
- Troubleshoot bugs, and ensure smooth gameplay.
- Collaborate with stakeholders to iteratively adjust and optimize games based on technical, creative, or player feedback requirements.
- Strong problem-solving skills and creativity in game design.
- Ability to work 8 hours daily with flexibility for team collaboration across time zones.
- Fresh graduates are also welcome
- Fluent in English or Chinese (written and spoken).
- 1+ years of hands-on experience developing UGC games in Roblox, Minecraft, or Fortnite or other sandbox games.
- Proven track record of publishing at least one UGC game (portfolio/work samples required).
- Experience with UGC platforms beyond the listed tools.
- Entry level
- Contract
- Information Technology
- Software Development and Technology
- Information and Media
Game Programmer
Posted 4 days ago
Job Viewed
Job Description
Thoth AI Federal Territory of Kuala Lumpur, Malaysia
Game ProgrammerThoth AI Federal Territory of Kuala Lumpur, Malaysia
Design UGC game level structures and core gameplay progression (combat pacing, exploration paths, puzzle layout, etc.), gameplay systems, and interactive systems (mechanics, traps, AI behavior zones, etc.) using platform-specific tools.
Troubleshoot bugs, and ensure smooth gameplay.
Collaborate with stakeholders to iteratively adjust and optimize games based on technical, creative, or player feedback requirements.
Responsibilities- Design UGC game level structures and core gameplay progression (combat pacing/exploration paths/puzzle layout, etc.), gameplay systems, and interactive systems (mechanics/traps/AI behavior zones etc.) using platform-specific tools.
- Troubleshoot bugs, and ensure smooth gameplay.
- Collaborate with stakeholders to iteratively adjust and optimize games based on technical, creative, or player feedback requirements.
- Strong problem-solving skills and creativity in game design.
- Ability to work 8 hours daily with flexibility for team collaboration across time zones.
- Fresh graduates are also welcome
- Fluent in English or Chinese (written and spoken).
- 1+ years of hands-on experience developing UGC games in Roblox, Minecraft, or Fortnite or other sandbox games.
- Proven track record of publishing at least one UGC game (portfolio/work samples required).
- Experience with UGC platforms beyond the listed tools.
- Entry level
- Contract
- Information Technology
- Software Development and Technology
- Information and Media
Game Programmer
Posted 4 days ago
Job Viewed
Job Description
Thoth AI Federal Territory of Kuala Lumpur, Malaysia
Game ProgrammerThoth AI Federal Territory of Kuala Lumpur, Malaysia
Design UGC game level structures and core gameplay progression (combat pacing, exploration paths, puzzle layout, etc.), gameplay systems, and interactive systems (mechanics, traps, AI behavior zones, etc.) using platform-specific tools.
Troubleshoot bugs, and ensure smooth gameplay.
Collaborate with stakeholders to iteratively adjust and optimize games based on technical, creative, or player feedback requirements.
Responsibilities- Design UGC game level structures and core gameplay progression (combat pacing/exploration paths/puzzle layout, etc.), gameplay systems, and interactive systems (mechanics/traps/AI behavior zones etc.) using platform-specific tools.
- Troubleshoot bugs, and ensure smooth gameplay.
- Collaborate with stakeholders to iteratively adjust and optimize games based on technical, creative, or player feedback requirements.
- Strong problem-solving skills and creativity in game design.
- Ability to work 8 hours daily with flexibility for team collaboration across time zones.
- Fresh graduates are also welcome
- Fluent in English or Chinese (written and spoken).
- 1+ years of hands-on experience developing UGC games in Roblox, Minecraft, or Fortnite or other sandbox games.
- Proven track record of publishing at least one UGC game (portfolio/work samples required).
- Experience with UGC platforms beyond the listed tools.
- Entry level
- Contract
- Information Technology
- Software Development and Technology
- Information and Media
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Game Programmer
Posted 4 days ago
Job Viewed
Job Description
Thoth AI Federal Territory of Kuala Lumpur, Malaysia
Game ProgrammerThoth AI Federal Territory of Kuala Lumpur, Malaysia
Design UGC game level structures and core gameplay progression (combat pacing, exploration paths, puzzle layout, etc.), gameplay systems, and interactive systems (mechanics, traps, AI behavior zones, etc.) using platform-specific tools.
Troubleshoot bugs, and ensure smooth gameplay.
Collaborate with stakeholders to iteratively adjust and optimize games based on technical, creative, or player feedback requirements.
Responsibilities- Design UGC game level structures and core gameplay progression (combat pacing/exploration paths/puzzle layout, etc.), gameplay systems, and interactive systems (mechanics/traps/AI behavior zones etc.) using platform-specific tools.
- Troubleshoot bugs, and ensure smooth gameplay.
- Collaborate with stakeholders to iteratively adjust and optimize games based on technical, creative, or player feedback requirements.
- Strong problem-solving skills and creativity in game design.
- Ability to work 8 hours daily with flexibility for team collaboration across time zones.
- Fresh graduates are also welcome
- Fluent in English or Chinese (written and spoken).
- 1+ years of hands-on experience developing UGC games in Roblox, Minecraft, or Fortnite or other sandbox games.
- Proven track record of publishing at least one UGC game (portfolio/work samples required).
- Experience with UGC platforms beyond the listed tools.
- Entry level
- Contract
- Information Technology
- Software Development and Technology
- Information and Media
Game Programmer
Posted 4 days ago
Job Viewed
Job Description
Thoth AI Federal Territory of Kuala Lumpur, Malaysia
Game ProgrammerThoth AI Federal Territory of Kuala Lumpur, Malaysia
Design UGC game level structures and core gameplay progression (combat pacing, exploration paths, puzzle layout, etc.), gameplay systems, and interactive systems (mechanics, traps, AI behavior zones, etc.) using platform-specific tools.
Troubleshoot bugs, and ensure smooth gameplay.
Collaborate with stakeholders to iteratively adjust and optimize games based on technical, creative, or player feedback requirements.
Responsibilities- Design UGC game level structures and core gameplay progression (combat pacing/exploration paths/puzzle layout, etc.), gameplay systems, and interactive systems (mechanics/traps/AI behavior zones etc.) using platform-specific tools.
- Troubleshoot bugs, and ensure smooth gameplay.
- Collaborate with stakeholders to iteratively adjust and optimize games based on technical, creative, or player feedback requirements.
- Strong problem-solving skills and creativity in game design.
- Ability to work 8 hours daily with flexibility for team collaboration across time zones.
- Fresh graduates are also welcome
- Fluent in English or Chinese (written and spoken).
- 1+ years of hands-on experience developing UGC games in Roblox, Minecraft, or Fortnite or other sandbox games.
- Proven track record of publishing at least one UGC game (portfolio/work samples required).
- Experience with UGC platforms beyond the listed tools.
- Entry level
- Contract
- Information Technology
- Software Development and Technology
- Information and Media
Game Programmer
Posted 4 days ago
Job Viewed
Job Description
Thoth AI Federal Territory of Kuala Lumpur, Malaysia
Game ProgrammerThoth AI Federal Territory of Kuala Lumpur, Malaysia
Design UGC game level structures and core gameplay progression (combat pacing, exploration paths, puzzle layout, etc.), gameplay systems, and interactive systems (mechanics, traps, AI behavior zones, etc.) using platform-specific tools.
Troubleshoot bugs, and ensure smooth gameplay.
Collaborate with stakeholders to iteratively adjust and optimize games based on technical, creative, or player feedback requirements.
Responsibilities- Design UGC game level structures and core gameplay progression (combat pacing/exploration paths/puzzle layout, etc.), gameplay systems, and interactive systems (mechanics/traps/AI behavior zones etc.) using platform-specific tools.
- Troubleshoot bugs, and ensure smooth gameplay.
- Collaborate with stakeholders to iteratively adjust and optimize games based on technical, creative, or player feedback requirements.
- Strong problem-solving skills and creativity in game design.
- Ability to work 8 hours daily with flexibility for team collaboration across time zones.
- Fresh graduates are also welcome
- Fluent in English or Chinese (written and spoken).
- 1+ years of hands-on experience developing UGC games in Roblox, Minecraft, or Fortnite or other sandbox games.
- Proven track record of publishing at least one UGC game (portfolio/work samples required).
- Experience with UGC platforms beyond the listed tools.
- Entry level
- Contract
- Information Technology
- Software Development and Technology
- Information and Media