16 Video Game jobs in Malaysia
Game Programmer
Posted 11 days ago
Job Viewed
Job Description
The Company:
Our client is an independent games development studio founded 2008 in the cultural heart of Southeast Asia. They are a game tech focused studio with both internal OIP (Original Intellectual Property) and external co-development tracks. They build games over multiple platforms, primarily focused on Windows Desktop PC (Unreal Engine). Their flagship and breakout is a fully serviced live operational squad based multiplayer PvP (Player-Versus-Player) 5v5 (Five-Versus-Five) FPS (First-Person-Shooter) and RTS (Real-Time-Strategy) hybrid action combat game launched in 2021.
Our client provides full cycle work for hire, co-development, consulting, backend development, and virtual production support disciplines across all departments both internally and externally. Today, they are a team of 60 full-time internal developers and growing. They are committed to be wholly involved in developing digital interactive entertainment software and remain passionately strong. Combined with a people first, through innovation and integrity, they are poised to be the leading force in games development within the region.
The Responsibilities:
Our client is on the lookout for great full-time talents in Game Programming and Development to join their fast growing team. You will have the opportunity to collaborate with their core team in developing highly engaging, polished, and industry standard interactive game products, full cycle from its core conception to market launch in their many internal and external projects.
- Principal Responsibilities
- Work alongside their team and project stakeholders in all aspects of game development. To produce robust, optimized and maintainable code bases for game prototyping, core functionality, game mechanics, and engine features, maintenance, and infrastructure.
- Contribute side by side with their team of programmers in developing, profiling, optimizing, and debugging code to meet the project’s performance, platform, and quality requirements. Contributing in code reviews, maintenance tests, and documentation.
- Collaborate alongside multiple internal disciplines and departments, in designing, planning, and ascertaining accurate production estimates, to identify any potential pitfalls during development. To ensure a player-first approach, delivering a first class experience for their players.
- Team and Personal Responsibilities
- Good interpersonal, communication, and collaborative skills, is able to effectively liaise over various disciplines, and stakeholders across different project and approval stages.
- Experienced, or keen to learn and improve new pipeline and production practices through iterative development methodologies, be it traditional or agile workflows.
- Constantly familiarizing and keeping updated with current industry standards, trends, pipelines, and software to effectively and consistently hit higher graphical benchmarks.
- Core Requirements
- Experience in developing code for Game Engine(s).
- Experience with Unreal Engine 4, and or 5 (and above).
- Experience in C++, C#, Blueprints, etc. with good Coding Practices and Principles.
- Experience in Version Control Software (SVN, Git, Perforce, etc.).
- Experience in Debugging Issues, Optimizing Performance, and Scaling code bases.
- Experience in Traditional and or Agile work environments and methodologies.
- Good problem-solving acumen, with a creative aptitude for unique solutions.
- Ability to Self-Asses, Iterate, and Improve on one’s own work independently.
- Knowledgeable in a typical game development cycle.
- Is Proficient in English, verbal and written.
- Supplementary Skills
- Experience with Unreal Engine 4, and or 5 (and above) and its set of features:
- World Building, Characters, Animation, Materials, Visual Effects, AI, User Interface, Gameplay Frameworks, Developer Tools, etc.
- Experience with other Game Engine(s).
- Beneficial & Bonus Skills
- Experience in Advanced Unreal Engine series of features:
- Multiplayer and Networking
- Asset Management
- Rendering Pipeline (Nanite and Lumen)
- Gameplay Ability System (GAS)
- Backend Technologies (Authentication, Game Session Management, Matchmaking, Databases, APIs, Integration from third-party solutions with in-game functionalities, etc.)
- Experienced in creating cross-platform games for a range of target systems and hardware (Desktop, Console, Mobile, etc.).
The Rank Requirements:
- Junior / Fresh Graduate Game Programmer
- Possesses a good understanding of scripting and programming when working on a game project. Alongside a sufficient portfolio showcasing in-game mechanics using industry standard software(s) and game engine(s). Previous work should showcase a good foundation in programming concepts, language, and proficiency, with the use of debugging tools towards a certain benchmark within platform specifications.
- Intermediate Game Programmer
- Solid experience and demonstrated ability in game engine development tools. Able to develop, maintain and scale codebases to meet project requirements consistently and efficiently. Decent proficiency in in-game technical practices and design principles. Alongside knowledge of performance optimization techniques, and profiling tools in fine-tuning the game. Previous work showcases strong problem solving skills and ability to work with cross-functional teams. Have at least been credited with one title launch, with preferably a minimum of three to four years of industry experience.
- Senior Game Programmer
- Excellent knowledge and demonstrated consistency in delivering successful game projects, within its technical requirements. Ability to document workflows, improve pipelines, and mentor new staff. Exceptional low-level programming, optimization techniques, and able to understand game architecture and design patterns. Have at least been credited with two or more game title launches, with preferably a minimum of five to six years of industry experience.
- Principal Game Programmer
- Exceptional proficiencies and consistent demonstration in delivering engaging, high-quality, and complex functionalities throughout various high profile projects. Strong game engine technical and optimization ability, with an in-depth knowledge of programming languages and game development tools. Able to benchmark, and document processes, while maintaining the standard of delivery. Have at least been credited with three or more game title launches, with preferably a minimum of eight to ten years of industry experience.
- Lead Game Programmer
- Excellent background in game programming development coupled with strong interpersonal, communication, and project management skills. Ability to fully understand and breakdown project requirements, and work closely with all disciplines in maintaining timely delivery of feature deliverables to their respective stakeholders. Demonstrated experience in delegating and maintaining project standards, while adapting, and iterating features based on feedback. Wide knowledge of game engine technical constraints, optimization tools, and implementation processes to determine the best methods and techniques in hitting project targets. Have at least been credited with two or more game title launches, with preferably a minimum of five to six years of industry experience.
- Competitive Salary.
- Flexible Working Hours.
- Leave Entitlement and Carry Forward Leaves of 10 days until the 31st March the following year.
- 24/7 Studio Access alongside all production and leisure areas.
- Employee Wellbeing Fund of MYR1,500, refreshed annually.
- Employee Health Insurance (AIA), with In-Patient, Out-Patient, and Panel of Doctors Care.
- Annual Performance Reviews with Transparent Career Development and Pathways.
- Hybrid Work Option (available on request, with discussion, under management discretion).
- Relocation Assistance (available on request, with discussion, under management discretion) => only for Malaysian citizens.
- Full Compensation on all Formal Overtime events.
Game Programmer
Posted 11 days ago
Job Viewed
Job Description
Location: Kuala Lumpur, Federal Territory of Kuala Lumpur
Work Type: Full Time
Our client is an independent games development studio founded in 2008 in Southeast Asia. They focus on game technology, developing both internal Original Intellectual Property (OIP) and external co-development projects across multiple platforms, primarily Windows Desktop PC using Unreal Engine. Their flagship project is a multiplayer squad-based FPS and RTS hybrid game launched in 2021.
The studio offers full-cycle work for hire, co-development, consulting, backend development, and virtual production support. They are a team of 60 full-time developers committed to creating innovative digital entertainment software, emphasizing a people-first approach, innovation, and integrity.
The Responsibilities:- Collaborate with the team and stakeholders to develop robust, optimized, and maintainable code for game prototypes, core functionalities, mechanics, and engine features.
- Develop, profile, optimize, and debug code to meet performance and quality standards, participating in code reviews, testing, and documentation.
- Work with various departments to design, plan, and estimate production timelines, ensuring a player-first approach to deliver high-quality experiences.
- Team and Personal Responsibilities:
- Maintain good interpersonal and communication skills to liaise effectively across disciplines.
- Be willing to learn and improve new pipelines and production practices, using iterative development methodologies.
- Stay updated with industry standards, trends, and software to achieve high graphical benchmarks.
- Experience in developing code for game engines, especially Unreal Engine 4 or 5.
- Proficiency in C++, C#, Blueprints, and good coding practices.
- Experience with version control systems like Git, SVN, or Perforce.
- Ability to debug, optimize, and scale code bases.
- Familiarity with Agile or traditional development environments.
- Strong problem-solving skills and the ability to work independently.
- Knowledge of the game development cycle and proficiency in English.
- Experience with Unreal Engine features like multiplayer, networking, rendering pipelines, and backend technologies.
- Experience in cross-platform game development for desktop, console, and mobile.
- Junior/Fresh Graduate: Basic scripting and programming skills with a portfolio.
- Intermediate: 3-4 years of experience, ability to develop and maintain codebases, with at least one game launch credited.
- Senior: 5-6 years of experience, proven project delivery, and mentorship abilities.
- Principal: 8-10 years, high-level technical expertise, and multiple game credits.
- Lead: Strong leadership, project management, and technical skills, with at least five game credits.
- Flexible hours, leave entitlements, studio access, wellbeing fund, health insurance, career development, hybrid work, relocation assistance (for Malaysians), and overtime pay.
Game Programmer
Posted today
Job Viewed
Job Description
Kuala Lumpur, Federal Territory of Kuala Lumpur
Work Type:
Full Time
Our client is an independent games development studio founded in 2008 in Southeast Asia. They focus on game technology, developing both internal Original Intellectual Property (OIP) and external co-development projects across multiple platforms, primarily Windows Desktop PC using Unreal Engine. Their flagship project is a multiplayer squad-based FPS and RTS hybrid game launched in 2021.
The studio offers full-cycle work for hire, co-development, consulting, backend development, and virtual production support. They are a team of 60 full-time developers committed to creating innovative digital entertainment software, emphasizing a people-first approach, innovation, and integrity.
The Responsibilities:
Collaborate with the team and stakeholders to develop robust, optimized, and maintainable code for game prototypes, core functionalities, mechanics, and engine features.
Develop, profile, optimize, and debug code to meet performance and quality standards, participating in code reviews, testing, and documentation.
Work with various departments to design, plan, and estimate production timelines, ensuring a player-first approach to deliver high-quality experiences.
Team and Personal Responsibilities:
Maintain good interpersonal and communication skills to liaise effectively across disciplines.
Be willing to learn and improve new pipelines and production practices, using iterative development methodologies.
Stay updated with industry standards, trends, and software to achieve high graphical benchmarks.
The Requirements:
Experience in developing code for game engines, especially Unreal Engine 4 or 5.
Proficiency in C++, C#, Blueprints, and good coding practices.
Experience with version control systems like Git, SVN, or Perforce.
Ability to debug, optimize, and scale code bases.
Familiarity with Agile or traditional development environments.
Strong problem-solving skills and the ability to work independently.
Knowledge of the game development cycle and proficiency in English.
Additional Skills:
Experience with Unreal Engine features like multiplayer, networking, rendering pipelines, and backend technologies.
Experience in cross-platform game development for desktop, console, and mobile.
Rank Requirements:
Junior/Fresh Graduate: Basic scripting and programming skills with a portfolio.
Intermediate: 3-4 years of experience, ability to develop and maintain codebases, with at least one game launch credited.
Senior: 5-6 years of experience, proven project delivery, and mentorship abilities.
Principal: 8-10 years, high-level technical expertise, and multiple game credits.
Lead: Strong leadership, project management, and technical skills, with at least five game credits.
The Benefits:
Flexible hours, leave entitlements, studio access, wellbeing fund, health insurance, career development, hybrid work, relocation assistance (for Malaysians), and overtime pay.
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Game Programmer (Unreal)
Posted 11 days ago
Job Viewed
Job Description
About Us
Streamline is a creative development studio specializing in full video game development, game publishing, interactive digital assets, and metaverse creation. We provide experienced professionals to help bring the most demanding projects from concept all the way through production with our technical knowledge of established industry standards for high-performance results along every step. That means when you come to work at Streamline, expect to be challenged like you’ve never been challenged before.
We are a games company, a creative company, and people who work fast under pressure—a productive attitude is critical to a high-functioning team. Our goal is to keep the process straightforward.
Streamline Values
- Responsibility
- We understand the significance of our role. Every promise, deadline, and milestone reflects our deep responsibility to our clients and the privilege of over two decades in the industry.
- Accountability
- We take ownership of our work and our mistakes. Accountability fosters teamwork and ensures the quality of our deliverables. It also builds trust between us and our clients.
- Discipline
- Making games is fun, but it demands rigorous discipline. Our strict adherence to workflows, processes, and schedules is what sets Streamline apart.
- Hard Work and Teamwork
- We believe in finishing together. Our commitment to high-quality work is matched by our dedication to supporting each other and our clients to the very end.
- Communication
- Clear and thorough communication is key at Streamline. We ensure everyone—from team members to clients—is aligned and informed
- Mastery
- Our expertise is built on years of experience with the world’s leading games, engines, and platforms. We are committed to kaizen—continuous improvement—ensuring we remain at the forefront.
- Curiosity and Continuous Learning
- The video game industry is ever-evolving. We are perpetual learners, always adapting and applying the latest knowledge to stay ahead.
Description
As a Game Programmer (Unreal), we are looking for a highly motivated and independent individual with a passion for all things gaming. You will be reporting directly to the Lead Programmer and be responsible for building the latest technologies and crafting features within our games and working with other talented departments and individuals.
Note: For this position, we require on-site presence.
Performance Metrics
Game Programmer (Unreal) will be measured according to the metric below, on a five (5) score rating scale:
Quality
“Did you successfully deliver the promise?”
- On time delivery of project deliverables
- Outcome delivered as per project specifications
- Outcome delivered as per specifications consistently
Quality
“Where do you stand with industry expectations?"
- Time spent on an outcome is within project or budgeted mandays.
New Competency
“Can you do things now that you couldn’t before?”
- Successful application of new skills on a project which resulted in:
- New opportunities/upsell as a direct result of new capabilities
- Improved efficiency (time spent is less than budget)
- Improved quality- Demonstration of new skill on a project task
Improvement of Existing Competency
“Are you getting better at what you do?”
- Improved efficiency of existing skills, when comparing before/after completion time which resulted in:
- Reduced frequency of repeat mistakes
- Improved efficiency (time spent is less than budget)
- Improved quality- Demonstration of growth/improvement of existing skills
Job Skills
Game Programmer (Unreal) will possess the following competencies:
Com petencies
- Unreal Engine Basics
- High-proficiency
- C++ Programming
- High-proficiency
- High-proficiency
- Source Control (e.g., SVN, Perforce)
- High-proficiency
- Blueprints (Visual Scripting)
- High-proficiency
- Gameplay Systems
- Production-ready
- AI Programming
- Production-ready
- Physics and Collision
- Production-ready
- Networking and Multiplayer
- Production-ready
- Animation Systems
- Production-ready
- Rendering Techniques
- Production-ready
- Optimization Techniques
- Production-ready
- Performance Profiling
- Production-ready
Additional Skills
- Shader Programming
- VR/AR Development
- Scripting Languages (e.g., Python, Lua)
- Plugin Development
- Tool Development
- Cross-Platform Development
- Cinematics and Sequencer
Game Programmer (Unreal)
Posted 11 days ago
Job Viewed
Job Description
Join to apply for the Game Programmer (Unreal) role at Streamline Media Group Inc.
Join to apply for the Game Programmer (Unreal) role at Streamline Media Group Inc.
About Us
Streamline is a creative development studio specializing in full video game development, game publishing, interactive digital assets, and metaverse creation. We provide experienced professionals to help bring the most demanding projects from concept all the way through production with our technical knowledge of established industry standards for high-performance results along every step. That means when you come to work at Streamline, expect to be challenged like you’ve never been challenged before.
About Us
Streamline is a creative development studio specializing in full video game development, game publishing, interactive digital assets, and metaverse creation. We provide experienced professionals to help bring the most demanding projects from concept all the way through production with our technical knowledge of established industry standards for high-performance results along every step. That means when you come to work at Streamline, expect to be challenged like you’ve never been challenged before.
We are a games company, a creative company, and people who work fast under pressure—a productive attitude is critical to a high-functioning team. Our goal is to keep the process straightforward.
Streamline Values
- Responsibility
- We understand the significance of our role. Every promise, deadline, and milestone reflects our deep responsibility to our clients and the privilege of over two decades in the industry.
- Accountability
- We take ownership of our work and our mistakes. Accountability fosters teamwork and ensures the quality of our deliverables. It also builds trust between us and our clients.
- Discipline
- Making games is fun, but it demands rigorous discipline. Our strict adherence to workflows, processes, and schedules is what sets Streamline apart.
- Hard Work and Teamwork
- We believe in finishing together. Our commitment to high-quality work is matched by our dedication to supporting each other and our clients to the very end.
- Communication
- Clear and thorough communication is key at Streamline. We ensure everyone—from team members to clients—is aligned and informed
- Mastery
- Our expertise is built on years of experience with the world’s leading games, engines, and platforms. We are committed to kaizen—continuous improvement—ensuring we remain at the forefront.
- Curiosity and Continuous Learning
- The video game industry is ever-evolving. We are perpetual learners, always adapting and applying the latest knowledge to stay ahead.
As a Game Programmer (Unreal), we are looking for a highly motivated and independent individual with a passion for all things gaming. You will be reporting directly to the Lead Programmer and be responsible for building the latest technologies and crafting features within our games and working with other talented departments and individuals.
Note: For this position, we require on-site presence.
Performance Metrics
Game Programmer (Unreal) will be measured according to the metric below, on a five (5) score rating scale:
Quality
“Did you successfully deliver the promise?”
- On time delivery of project deliverables
- Outcome delivered as per project specifications
- Outcome delivered as per specifications consistently
“Where do you stand with industry expectations?"
- Time spent on an outcome is within project or budgeted mandays.
“Can you do things now that you couldn’t before?”
- Successful application of new skills on a project which resulted in:
- New opportunities/upsell as a direct result of new capabilities
- Improved efficiency (time spent is less than budget)
- Improved quality
- Demonstration of new skill on a project task
“Are you getting better at what you do?”
- Improved efficiency of existing skills, when comparing before/after completion time which resulted in:
- Reduced frequency of repeat mistakes
- Improved efficiency (time spent is less than budget)
- Improved quality
- Demonstration of growth/improvement of existing skills
Game Programmer (Unreal) Will Possess The Following Competencies
Competencies
- Unreal Engine Basics
- High-proficiency
- C++ Programming
- High-proficiency
- Source Control (e.g., SVN, Perforce)
- High-proficiency
- Blueprints (Visual Scripting)
- High-proficiency
- Gameplay Systems
- Production-ready
- AI Programming
- Production-ready
- Physics and Collision
- Production-ready
- Networking and Multiplayer
- Production-ready
- Animation Systems
- Production-ready
- Rendering Techniques
- Production-ready
- Optimization Techniques
- Production-ready
- Performance Profiling
- Production-ready
- Shader Programming
- VR/AR Development
- Scripting Languages (e.g., Python, Lua)
- Plugin Development
- Tool Development
- Cross-Platform Development
- Cinematics and Sequencer
- Seniority level Entry level
- Employment type Full-time
- Job function Engineering and Information Technology
- Industries Entertainment Providers
Referrals increase your chances of interviewing at Streamline Media Group Inc. by 2x
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#J-18808-LjbffrGame Programmer (Unreal)
Posted today
Job Viewed
Job Description
We understand the significance of our role. Every promise, deadline, and milestone reflects our deep responsibility to our clients and the privilege of over two decades in the industry.
Accountability
We take ownership of our work and our mistakes. Accountability fosters teamwork and ensures the quality of our deliverables. It also builds trust between us and our clients.
Discipline
Making games is fun, but it demands rigorous discipline. Our strict adherence to workflows, processes, and schedules is what sets Streamline apart.
Hard Work and Teamwork
We believe in finishing together. Our commitment to high-quality work is matched by our dedication to supporting each other and our clients to the very end.
Communication
Clear and thorough communication is key at Streamline. We ensure everyone—from team members to clients—is aligned and informed
Mastery
Our expertise is built on years of experience with the world’s leading games, engines, and platforms. We are committed to kaizen—continuous improvement—ensuring we remain at the forefront.
Curiosity and Continuous Learning
The video game industry is ever-evolving. We are perpetual learners, always adapting and applying the latest knowledge to stay ahead.
Description As a Game Programmer (Unreal), we are looking for a highly motivated and independent individual with a passion for all things gaming. You will be reporting directly to the Lead Programmer and be responsible for building the latest technologies and crafting features within our games and working with other talented departments and individuals. Note: For this position, we require on-site presence. Performance Metrics Game Programmer (Unreal) will be measured according to the metric below, on a five (5) score rating scale: Quality “Did you successfully deliver the promise?” On time delivery of project deliverables
Outcome delivered as per project specifications
Outcome delivered as per specifications consistently
Quality “Where do you stand with industry expectations?" Time spent on an outcome is within project or budgeted mandays.
New Competency “Can you do things now that you couldn’t before?” Successful application of new skills on a project which resulted in: - New opportunities/upsell as a direct result of new capabilities - Improved efficiency (time spent is less than budget) - Improved quality
Demonstration of new skill on a project task
Improvement of Existing Competency “Are you getting better at what you do?” Improved efficiency of existing skills, when comparing before/after completion time which resulted in: - Reduced frequency of repeat mistakes - Improved efficiency (time spent is less than budget) - Improved quality
Demonstration of growth/improvement of existing skills
Job Skills Game Programmer (Unreal) will possess the following competencies: Com petencies Unreal Engine Basics
High-proficiency
C++ Programming
High-proficiency
Source Control (e.g., SVN, Perforce)
High-proficiency
Blueprints (Visual Scripting)
High-proficiency
Gameplay Systems
Production-ready
AI Programming
Production-ready
Physics and Collision
Production-ready
Networking and Multiplayer
Production-ready
Animation Systems
Production-ready
Rendering Techniques
Production-ready
Optimization Techniques
Production-ready
Performance Profiling
Production-ready
Additional Skills Shader Programming VR/AR Development Scripting Languages (e.g., Python, Lua) Plugin Development Tool Development Cross-Platform Development Cinematics and Sequencer
#J-18808-Ljbffr
Game Programmer (Unreal)
Posted today
Job Viewed
Job Description
Game Programmer (Unreal)
role at
Streamline Media Group Inc. Join to apply for the
Game Programmer (Unreal)
role at
Streamline Media Group Inc. About Us
Streamline is a creative development studio specializing in full video game development, game publishing, interactive digital assets, and metaverse creation. We provide experienced professionals to help bring the most demanding projects from concept all the way through production with our technical knowledge of established industry standards for high-performance results along every step. That means when you come to work at Streamline, expect to be challenged like you’ve never been challenged before. About Us
Streamline is a creative development studio specializing in full video game development, game publishing, interactive digital assets, and metaverse creation. We provide experienced professionals to help bring the most demanding projects from concept all the way through production with our technical knowledge of established industry standards for high-performance results along every step. That means when you come to work at Streamline, expect to be challenged like you’ve never been challenged before.
We are a games company, a creative company, and people who work fast under pressure—a productive attitude is critical to a high-functioning team. Our goal is to keep the process straightforward.
Streamline Values
Responsibility We understand the significance of our role. Every promise, deadline, and milestone reflects our deep responsibility to our clients and the privilege of over two decades in the industry. Accountability We take ownership of our work and our mistakes. Accountability fosters teamwork and ensures the quality of our deliverables. It also builds trust between us and our clients. Discipline Making games is fun, but it demands rigorous discipline. Our strict adherence to workflows, processes, and schedules is what sets Streamline apart. Hard Work and Teamwork We believe in finishing together. Our commitment to high-quality work is matched by our dedication to supporting each other and our clients to the very end. Communication Clear and thorough communication is key at Streamline. We ensure everyone—from team members to clients—is aligned and informed Mastery Our expertise is built on years of experience with the world’s leading games, engines, and platforms. We are committed to kaizen—continuous improvement—ensuring we remain at the forefront. Curiosity and Continuous Learning The video game industry is ever-evolving. We are perpetual learners, always adapting and applying the latest knowledge to stay ahead.
Description
As a Game Programmer (Unreal), we are looking for a highly motivated and independent individual with a passion for all things gaming. You will be reporting directly to the Lead Programmer and be responsible for building the latest technologies and crafting features within our games and working with other talented departments and individuals.
Note: For this position, we require on-site presence.
Performance Metrics
Game Programmer (Unreal) will be measured according to the metric below, on a five (5) score rating scale:
Quality
“Did you successfully deliver the promise?”
On time delivery of project deliverables Outcome delivered as per project specifications Outcome delivered as per specifications consistently
Quality
“Where do you stand with industry expectations?"
Time spent on an outcome is within project or budgeted mandays.
New Competency
“Can you do things now that you couldn’t before?”
Successful application of new skills on a project which resulted in: New opportunities/upsell as a direct result of new capabilities Improved efficiency (time spent is less than budget) Improved quality Demonstration of new skill on a project task
Improvement of Existing Competency
“Are you getting better at what you do?”
Improved efficiency of existing skills, when comparing before/after completion time which resulted in: Reduced frequency of repeat mistakes Improved efficiency (time spent is less than budget) Improved quality Demonstration of growth/improvement of existing skills
Job Skills
Game Programmer (Unreal) Will Possess The Following Competencies
Competencies
Unreal Engine Basics High-proficiency C++ Programming High-proficiency Source Control (e.g., SVN, Perforce) High-proficiency Blueprints (Visual Scripting) High-proficiency Gameplay Systems Production-ready AI Programming Production-ready Physics and Collision Production-ready Networking and Multiplayer Production-ready Animation Systems Production-ready Rendering Techniques Production-ready Optimization Techniques Production-ready Performance Profiling Production-ready
Additional Skills
Shader Programming VR/AR Development Scripting Languages (e.g., Python, Lua) Plugin Development Tool Development Cross-Platform Development Cinematics and Sequencer
Seniority level
Seniority level Entry level Employment type
Employment type Full-time Job function
Job function Engineering and Information Technology Industries Entertainment Providers Referrals increase your chances of interviewing at Streamline Media Group Inc. by 2x Get notified about new Game Programmer jobs in
Bukit Persekutuan, Federal Territory of Kuala Lumpur, Malaysia . Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia 3 months ago Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia 3 months ago Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia 1 week ago Petaling Jaya, Selangor, Malaysia 6 days ago Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia 5 months ago Federal Territory of Kuala Lumpur, Malaysia 1 week ago Petaling Jaya, Selangor, Malaysia 1 month ago Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia 1 week ago Federal Territory of Kuala Lumpur, Malaysia 1 week ago We’re unlocking community knowledge in a new way. Experts add insights directly into each article, started with the help of AI.
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Game UI/UX Artist
Posted 6 days ago
Job Viewed
Job Description
Thoth AI Federal Territory of Kuala Lumpur, Malaysia
Game ArtistThoth AI Federal Territory of Kuala Lumpur, Malaysia
1 week ago Be among the first 25 applicants
Get AI-powered advice on this job and more exclusive features.
- Design and create UGC game environments using platform-specific tools.
- Collaborate with level designer and programmer to ensure smooth gameplay and visually appealing game scenes.
- Collaborate with stakeholders to iteratively adjust and optimize game environments based on technical, creative, or player feedback requirements.
Requirements:
- 1+ years of hands-on experience creating UGC game environments in Roblox, Minecraft, or Fortnite or other sandbox games.
- Proficiency in environment design and UI.
- Strong problem-solving skills and creativity in game environment design.
- Ability to work 8 hours daily with flexibility for team collaboration across time zones.
- Fluent in English or Chinese (written and spoken).
Preferred Skills:
- Experience with UGC platforms beyond the listed tools.
- Proven track record of publishing UGC games (portfolio/work samples required).
- Seniority level Entry level
- Employment type Full-time
- Job function Design, Art/Creative, and Information Technology
- Industries Software Development and Information Services
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#J-18808-LjbffrGame Designer
Posted today
Job Viewed
Job Description
This job is for a Game Designer, where you'll create exciting stories and challenging puzzles. You might like this job because you get to work with big names like Sony and design immersive experiences that delight players worldwide!
- Develop compelling storylines that resonate with diverse audiences and bring our concepts to life.
- Design innovative puzzles with varying levels of difficulty, challenging and delighting players.
- Create immersive experiences for high-profile events in collaboration with partners such as TGV, Petrosains, Great Eastern, Sony, and more.
- Communicate game mechanics and concepts effectively through sketches, 3D models, and clear documentation or presentations.
- Draft and update specifications and design details that align with the vision and ensure the highest quality of the immersive experience.
- Support the Franchise Manager in coordinating puzzle-related matters with international outlets.
- Proactively enhance the design process by introducing new tools, ideas, and methods to streamline ideation and production.
- Conduct user testing , collect and analyze customer behavior data, and apply improvements to elevate the player experience.
- Balance multiple tasks and projects, adapting quickly to changing priorities and business needs.
- Collaborate closely with the Head of Experience Design and team members across various functions, including graphic design, props design, engineering, and marketing, to brainstorm and deliver creative, on-brand content.
- Bachelor's degree or higher in Art/Game Design/Interior Design or any related field
- Experience in game designing is not required, but passion for learning and exploring new experiences or games is a must
- Create new storylines, experiences, puzzles, and different unique concept
- Documents all the work
- Ability to sketch and 3D design to illustrate your unique idea
- Ability to prioritize and organize own work to meet given deadlines
- Ability to multi-task and work independently
- Creative in problem-solving
- Good command in English and communication skill
- Good understanding of tasks given
- Engaging personality, great sense of humor, willingness to have fun!
- Proficient in Sketchup, Maya, Illustrator, Adobe Acrobat, or equivalent will be a plus point
- Electronic knowledge and ability to write coding will be a plus point
- Movie and Game lover
WHAT IS IT IN FOR YOU?
- Unlimited fun—You get to play our games for free!
- Exclusive discounts for your friends and family
- Works will be featured internationally through global franchises
- Opportunity to travel for projects
- Annual team-building activity
- Increment/bonus based on performance
- 5 working days per week with flexible working hours (Monday - Friday, 10AM - 7PM)
- Basic employee benefits (EPF & SOCSO)
SketchUp (3D Modeling Software)
Game Design
Illustration
Adobe Acrobat
Autodesk Maya
Creative Strategies
Creative Thinking
Company Benefits Transport, Bonus and IncrementWe provide transport allowances, bonus, and increment for high performance employees
Skill sharing sessionWe organize skill-sharing sessions on work and non-work related topics such as how to impress people with magic or how to make great graphics
Insurance and Dental ClaimWe provide insurance and dental claims to support employees' health and well-being
International featuresYour work will be featured internationally through our global franchise. There are also opportunities to travel overseas for selected projects
Celebration ThursdayEvery Friday, we gather with food to celebrate your success for the week and also to acknowledge each other's work.
We can call the team for a quick fun games session whenever we hit a roadblock. We also organize movie nights with good food and beverages.
We are an innovative and creative company that creates, operates, and franchises unique, fun, and immersive experiences. Our company owns the brands Breakout Escape Game and Hauntu Immersive Horror Experiences, which are franchised internationally, including in the USA, Canada, and South Korea. More about our brands can be found on our websites: HAUNTU - BREAKOUT - .
#J-18808-LjbffrGame Designer
Posted today
Job Viewed
Job Description
that resonate with diverse audiences and bring our concepts to life. Design innovative puzzles
with varying levels of difficulty, challenging and delighting players. Create
immersive experiences
for high-profile events in collaboration with partners such as TGV, Petrosains, Great Eastern, Sony, and more. Communicate game mechanics and concepts
effectively through sketches, 3D models, and clear documentation or presentations. Draft and update
specifications and design details
that align with the vision and ensure the highest quality of the immersive experience. Support the
Franchise Manager
in coordinating puzzle-related matters with international outlets. Proactively enhance
the design process by introducing new tools, ideas, and methods to streamline ideation and production. Conduct
user testing , collect and analyze customer behavior data, and apply improvements to elevate the player experience. Balance multiple tasks and projects, adapting quickly to changing priorities and business needs. Collaborate closely with the
Head of Experience Design
and team members across various functions, including graphic design, props design, engineering, and marketing, to brainstorm and deliver creative, on-brand content. Job Requirements
Bachelor's degree or higher in Art/Game Design/Interior Design or any related field Experience in game designing is not required, but
passion for learning and exploring new experiences or games is a must Create new storylines, experiences, puzzles, and different unique concept Documents all the work Ability to sketch and 3D design to illustrate your unique idea Ability to prioritize and organize own work to meet given deadlines Ability to multi-task and work independently Creative in problem-solving Good command in English and communication skill Good understanding of tasks given Engaging personality, great sense of humor, willingness to have fun! Proficient in Sketchup, Maya, Illustrator, Adobe Acrobat, or equivalent will be a plus point Electronic knowledge and ability to write coding will be a plus point Movie and Game lover WHAT IS IT IN FOR YOU? Unlimited fun—You get to play our games for free! Exclusive discounts for your friends and family Works will be featured internationally through global franchises Opportunity to travel for projects Annual team-building activity Increment/bonus based on performance 5 working days per week with flexible working hours (Monday - Friday, 10AM - 7PM) Basic employee benefits (EPF & SOCSO) Skills
SketchUp (3D Modeling Software) Game Design Illustration Adobe Acrobat Autodesk Maya Creative Strategies Creative Thinking Company Benefits
Transport, Bonus and Increment
We provide transport allowances, bonus, and increment for high performance employees Skill sharing session
We organize skill-sharing sessions on work and non-work related topics such as how to impress people with magic or how to make great graphics Insurance and Dental Claim
We provide insurance and dental claims to support employees' health and well-being International features
Your work will be featured internationally through our global franchise. There are also opportunities to travel overseas for selected projects Celebration Thursday
Every Friday, we gather with food to celebrate your success for the week and also to acknowledge each other's work. We can call the team for a quick fun games session whenever we hit a roadblock. We also organize movie nights with good food and beverages. We are an innovative and creative company that creates, operates, and franchises unique, fun, and immersive experiences. Our company owns the brands Breakout Escape Game and Hauntu Immersive Horror Experiences, which are franchised internationally, including in the USA, Canada, and South Korea. More about our brands can be found on our websites: HAUNTU - BREAKOUT - .
#J-18808-Ljbffr