24 Game Artist jobs in Malaysia

Lead Concept Artist

Kuala Lumpur, Kuala Lumpur Larian Studios

Posted 11 days ago

Job Viewed

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Job Description

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Lead Concept Artist to join the team and help us in crafting the high caliber games our fans have come to expect.

Responsibilities
  • Designing characters, creatures, and environments to align with the game's artistic direction.
  • Collaborating with the Art Director(s) to define and implement the visual style of the game.
  • Conducting research and suggesting concept references under the guidance of the Art Director(s).
  • Develop and deliver art briefings to the Concept Art team, in collaboration with the Art Director(s) guidance.
  • Leading the Concept Art team by providing mentorship and constructive feedback to other artists.
  • Working closely with leads and team members from various departments to ensure the conceptual vision transitions smoothly into the final gameplay.
  • Partnering with 3D asset, environment, and character teams to support their design processes and solve visual challenges that arise during production.
  • Overseeing the talent management process and playing a key role in the career development of team members.
Requirements
  • A strong understanding of art and design fundamentals, with the ability to easily identify fundamental errors and provide effective solutions for them.
  • A solid understanding of the game development process, with the ability to provide relevant and timely feedback and solutions throughout the development stages.
  • Has led or managed mid to large size art teams simultaneously.
  • Is highly digitally literate and adapts quickly to new software and tools (G Suite, Confluence, Jira etc.).
  • An effective collaborator with excellent time management, organizational, and communication skills.
  • Comfortable working in an agile environment with changing demands.
  • This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.
Nice to haves
  • Has worked on or contributed to shipping fantasy-themed game titles.
  • Is familiar with Larian’s games and able to replicate our unique style.
  • Has experience working with 3D software (Blender, Maya, Zbrush, 3D Coat etc.).
What we offer
  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel.
  • An open, collaborative environment where ideas are welcome and encouraged.
  • A managerial team consisting of highly experienced game developers at the top of their fields.
  • Sharing hobbies and passions with likeminded colleagues.
  • Inclusive environment with many activities organized by the studios or the employees.
  • Commitment to making the best game possible for the fans, including listening to community feedback.
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Lead Concept Artist

Kuala Lumpur, Kuala Lumpur Larian Studios

Posted 11 days ago

Job Viewed

Tap Again To Close

Job Description

Larian Studios Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Lead Concept Artist to join the team and help us in crafting the high caliber games our fans have come to expect.

Responsibilities

  • Designing characters, creatures, and environments to align with the game's artistic direction.
  • Collaborating with the Art Director(s) to define and implement the visual style of the game.
  • Conducting research and suggesting concept references under the guidance of the Art Director(s).
  • Develop and deliver art briefings to the Concept Art team, in collaboration with the Art Director(s) guidance.
  • Leading the Concept Art team by providing mentorship and constructive feedback to other artists.
  • Working closely with leads and team members from various departments to ensure the conceptual vision transitions smoothly into the final gameplay
  • Partnering with 3D asset, environment, and character teams to support their design processes and solve visual challenges that arise during production.
  • Overseeing the talent management process and playing a key role in the career development of team members.

Requirements

  • A strong understanding of art and design fundamentals, with the ability to easily identify fundamental errors and provide effective solutions for them.
  • A solid understanding of the game development process, with the ability to provide relevant and timely feedback and solutions throughout the development stages.
  • Has led or managed mid to large size art teams simultaneously.
  • Is highly digitally literate and adapts quickly to new software and tools (G Suite, Confluence, Jira etc.)
  • An effective collaborator with excellent time management, organizational, and communication skills.
  • Comfortable working in an agile environment with changing demands.
  • This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.

Nice to haves

  • Has worked on or contributed to shipping fantasy-themed game titles.
  • Is familiar with Larian’s games and able to replicate our unique style.
  • Has experience working with 3D softwares. ( Blender, Maya, Zbrush, 3D Coat etc.)

What We Offer

  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with likeminded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback

Seniority level
  • Seniority level Mid-Senior level
Employment type
  • Employment type Full-time
Job function
  • Job function Design, Art/Creative, and Information Technology
  • Industries Computer Games

Referrals increase your chances of interviewing at Larian Studios by 2x

Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia 1 week ago

Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia 1 day ago

Puncak Alam, Selangor, Malaysia 6 days ago

Federal Territory of Kuala Lumpur, Malaysia 3 weeks ago

Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia 1 day ago

Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia 4 months ago

WP. Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia 1 week ago

Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia MYR3,000 - MYR3,500 2 weeks ago

Petaling Jaya, Selangor, Malaysia 21 hours ago

Kelang, Selangor, Malaysia MYR3,500 - MYR5,000 1 week ago

Kuala Lumpur City, Federal Territory of Kuala Lumpur, Malaysia 3 days ago

Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia MYR2,800 - MYR3,500 3 weeks ago

Graphic Designer - Social Media & Digital

Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia 1 week ago

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Lead Concept Artist

Kuala Lumpur, Kuala Lumpur Larian Studios

Posted today

Job Viewed

Tap Again To Close

Job Description

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Lead Concept Artist to join the team and help us in crafting the high caliber games our fans have come to expect. Responsibilities

Designing characters, creatures, and environments to align with the game's artistic direction. Collaborating with the Art Director(s) to define and implement the visual style of the game. Conducting research and suggesting concept references under the guidance of the Art Director(s). Develop and deliver art briefings to the Concept Art team, in collaboration with the Art Director(s) guidance. Leading the Concept Art team by providing mentorship and constructive feedback to other artists. Working closely with leads and team members from various departments to ensure the conceptual vision transitions smoothly into the final gameplay. Partnering with 3D asset, environment, and character teams to support their design processes and solve visual challenges that arise during production. Overseeing the talent management process and playing a key role in the career development of team members. Requirements

A strong understanding of art and design fundamentals, with the ability to easily identify fundamental errors and provide effective solutions for them. A solid understanding of the game development process, with the ability to provide relevant and timely feedback and solutions throughout the development stages. Has led or managed mid to large size art teams simultaneously. Is highly digitally literate and adapts quickly to new software and tools (G Suite, Confluence, Jira etc.). An effective collaborator with excellent time management, organizational, and communication skills. Comfortable working in an agile environment with changing demands. This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity. Nice to haves

Has worked on or contributed to shipping fantasy-themed game titles. Is familiar with Larian’s games and able to replicate our unique style. Has experience working with 3D software (Blender, Maya, Zbrush, 3D Coat etc.). What we offer

An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel. An open, collaborative environment where ideas are welcome and encouraged. A managerial team consisting of highly experienced game developers at the top of their fields. Sharing hobbies and passions with likeminded colleagues. Inclusive environment with many activities organized by the studios or the employees. Commitment to making the best game possible for the fans, including listening to community feedback.

#J-18808-Ljbffr
This advertiser has chosen not to accept applicants from your region.

Lead Concept Artist

Kuala Lumpur, Kuala Lumpur Larian Studios

Posted today

Job Viewed

Tap Again To Close

Job Description

Larian Studios Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Lead Concept Artist to join the team and help us in crafting the high caliber games our fans have come to expect.

Responsibilities

Designing characters, creatures, and environments to align with the game's artistic direction. Collaborating with the Art Director(s) to define and implement the visual style of the game. Conducting research and suggesting concept references under the guidance of the Art Director(s). Develop and deliver art briefings to the Concept Art team, in collaboration with the Art Director(s) guidance. Leading the Concept Art team by providing mentorship and constructive feedback to other artists. Working closely with leads and team members from various departments to ensure the conceptual vision transitions smoothly into the final gameplay Partnering with 3D asset, environment, and character teams to support their design processes and solve visual challenges that arise during production. Overseeing the talent management process and playing a key role in the career development of team members.

Requirements

A strong understanding of art and design fundamentals, with the ability to easily identify fundamental errors and provide effective solutions for them. A solid understanding of the game development process, with the ability to provide relevant and timely feedback and solutions throughout the development stages. Has led or managed mid to large size art teams simultaneously. Is highly digitally literate and adapts quickly to new software and tools (G Suite, Confluence, Jira etc.) An effective collaborator with excellent time management, organizational, and communication skills. Comfortable working in an agile environment with changing demands. This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.

Nice to haves

Has worked on or contributed to shipping fantasy-themed game titles. Is familiar with Larian’s games and able to replicate our unique style. Has experience working with 3D softwares. ( Blender, Maya, Zbrush, 3D Coat etc.)

What We Offer

An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel An open, collaborative environment where ideas are welcome and encouraged A managerial team consisting of highly experienced game developers at the top of their fields Sharing hobbies and passions with likeminded colleagues Inclusive environment with many activities organized by the studios or the employees Commitment to making the best game possible for the fans, including listening to community feedback

Seniority level

Seniority level Mid-Senior level Employment type

Employment type Full-time Job function

Job function Design, Art/Creative, and Information Technology Industries Computer Games Referrals increase your chances of interviewing at Larian Studios by 2x Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia 1 week ago Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia 1 day ago Puncak Alam, Selangor, Malaysia 6 days ago Federal Territory of Kuala Lumpur, Malaysia 3 weeks ago Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia 1 day ago Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia 4 months ago WP. Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia 1 week ago Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia MYR3,000 - MYR3,500 2 weeks ago Petaling Jaya, Selangor, Malaysia 21 hours ago Kelang, Selangor, Malaysia MYR3,500 - MYR5,000 1 week ago Kuala Lumpur City, Federal Territory of Kuala Lumpur, Malaysia 3 days ago Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia MYR2,800 - MYR3,500 3 weeks ago Graphic Designer - Social Media & Digital

Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia 1 week ago We’re unlocking community knowledge in a new way. Experts add insights directly into each article, started with the help of AI.

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Game UI/UX Artist

Kuala Lumpur, Kuala Lumpur Thoth AI

Posted 6 days ago

Job Viewed

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Job Description

Thoth AI Federal Territory of Kuala Lumpur, Malaysia

Game Artist

Thoth AI Federal Territory of Kuala Lumpur, Malaysia

1 week ago Be among the first 25 applicants

Get AI-powered advice on this job and more exclusive features.

  • Design and create UGC game environments using platform-specific tools.
  • Collaborate with level designer and programmer to ensure smooth gameplay and visually appealing game scenes.
  • Collaborate with stakeholders to iteratively adjust and optimize game environments based on technical, creative, or player feedback requirements.

Requirements:

  • 1+ years of hands-on experience creating UGC game environments in Roblox, Minecraft, or Fortnite or other sandbox games.
  • Proficiency in environment design and UI.
  • Strong problem-solving skills and creativity in game environment design.
  • Ability to work 8 hours daily with flexibility for team collaboration across time zones.
  • Fluent in English or Chinese (written and spoken).

Preferred Skills:

  • Experience with UGC platforms beyond the listed tools.
  • Proven track record of publishing UGC games (portfolio/work samples required).
Seniority level
  • Seniority level Entry level
Employment type
  • Employment type Full-time
Job function
  • Job function Design, Art/Creative, and Information Technology
  • Industries Software Development and Information Services

Referrals increase your chances of interviewing at Thoth AI by 2x

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Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia 2 weeks ago

Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia 2 weeks ago

Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia 8 months ago

Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia 1 week ago

Bukit Persekutuan, Federal Territory of Kuala Lumpur, Malaysia 2 weeks ago

WP. Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia 3 months ago

Kuala Lumpur, Federal Territory of Kuala Lumpur, Malaysia 2 weeks ago

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Lead Concept Artist cum Illustrator

Shah Alam, Selangor MALAYANTEK

Posted 10 days ago

Job Viewed

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Job Description

Are you passionate about bringing game worlds to life through stunning visuals and creative design? We're looking for a Concept Artist cum Illustrator to join our growing game development team!

What You'll Do:
  1. Contribute to the art direction and visual theme for each game
  2. Design and deliver 2D/3D assets and animations aligned with industry standards
  3. Collaborate on creative concepts, streamline development, and ensure timely delivery
  4. Contribute to UI, characters, environments, and more
Qualifications:
  • Diploma/Degree in Digital/Traditional Art, Animation, or equivalent
  • 2-5 years’ experience in game art creation (experience in online gaming is a plus)
  • Proficient in Adobe Photoshop
  • Experience in UNITY game art creation is a must
  • Strong illustration, aesthetic sense, and creative problem-solving skills
  • Able to work under pressure & deliver within timelines

If you're excited to create compelling visual experiences and be part of a dynamic, creative team, we’d love to hear from you!

Drop us a message or send your portfolio and CV to or call .

Additional Information:
  • Seniority level: Mid-Senior level
  • Employment type: Full-time
  • Job function: Design, Art/Creative, and Information Technology
  • Industry: Human Resources Services

This job posting is active.

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Lead Concept Artist cum Illustrator

Shah Alam, Selangor MALAYANTEK

Posted today

Job Viewed

Tap Again To Close

Job Description

Are you passionate about bringing game worlds to life through stunning visuals and creative design? We're looking for a

Concept Artist cum Illustrator

to join our growing game development team!

What You'll Do:

Contribute to the art direction and visual theme for each game

Design and deliver 2D/3D assets and animations aligned with industry standards

Collaborate on creative concepts, streamline development, and ensure timely delivery

Contribute to UI, characters, environments, and more

Qualifications:

Diploma/Degree in Digital/Traditional Art, Animation, or equivalent

2-5 years’ experience in game art creation (experience in online gaming is a plus)

Proficient in Adobe Photoshop

Experience in UNITY game art creation is a must

Strong illustration, aesthetic sense, and creative problem-solving skills

Able to work under pressure & deliver within timelines

If you're excited to create compelling visual experiences and be part of a dynamic, creative team, we’d love to hear from you!

Drop us a message or send your portfolio and CV to



or call .

Additional Information:

Seniority level: Mid-Senior level

Employment type: Full-time

Job function: Design, Art/Creative, and Information Technology

Industry: Human Resources Services

This job posting is active.

#J-18808-Ljbffr
This advertiser has chosen not to accept applicants from your region.
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Character Artist

Kuala Lumpur, Kuala Lumpur Larian Studios

Posted 11 days ago

Job Viewed

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Job Description

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Character Artist to join the team and help us in crafting the high calibre games our fans have come to expect.


Responsibilities
  • Create high-quality character models under supervision
  • Sculpt high-poly character models, retopologize for in-game use, and texture using PBR principles
  • Integrate characters into the engine and ensure they function as intended
  • Collaborate with other artists and support the team where needed
  • Take initiative to continuously improve and expand your technical and artistic skillset
Requirements
  • Solid understanding of human anatomy and form
  • Ability to sculpt detailed organic models
  • Proficient in ZBrush
  • Basic knowledge of retopology for game-ready assets
  • Foundational understanding of the texturing process using Substance Painter
  • Eagerness to learn and apply feedback in a production environment
Nice to have
  • Experience with Marvelous Designer
  • Experience with card-based hair modeling
  • Basic understanding of shaders and material setup in real-time engines (e.g. Unreal or proprietary engines)
  • Awareness of rigging and skinning workflows and how they impact topology and deformation
  • Familiarity with game engines and asset integration pipelines
  • Knowledge of baking workflows and texture optimization
  • Interest in character design, costuming, or storytelling through visual design

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Character Artist

Kuala Lumpur, Kuala Lumpur 2K

Posted 11 days ago

Job Viewed

Tap Again To Close

Job Description

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Character Artist to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities
  • Create high-quality character models under supervision
  • Sculpt high-poly character models, retopologize for in-game use, and texture using PBR principles
  • Integrate characters into the engine and ensure they function as intended
  • Collaborate with other artists and support the team where needed
  • Take initiative to continuously improve and expand your technical and artistic skillset
Requirements
  • Solid understanding of human anatomy and form
  • Ability to sculpt detailed organic models
  • Proficient in ZBrush
  • Basic knowledge of retopology for game-ready assets
  • Foundational understanding of the texturing process using Substance Painter
  • Eagerness to learn and apply feedback in a production environment
Nice to have
  • Experience with Marvelous Designer
  • Experience with card-based hair modeling
  • Basic understanding of shaders and material setup in real-time engines (e.g. Unreal or proprietary engines)
  • Awareness of rigging and skinning workflows and how they impact topology and deformation
  • Familiarity with game engines and asset integration pipelines
  • Knowledge of baking workflows and texture optimization
  • Interest in character design, costuming, or storytelling through visual design
#J-18808-Ljbffr
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Character Artist

Kuala Lumpur, Kuala Lumpur Larian Studios

Posted today

Job Viewed

Tap Again To Close

Job Description

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Character Artist to join the team and help us in crafting the high calibre games our fans have come to expect. Responsibilities

Create high-quality character models under supervision Sculpt high-poly character models, retopologize for in-game use, and texture using PBR principles Integrate characters into the engine and ensure they function as intended Collaborate with other artists and support the team where needed Take initiative to continuously improve and expand your technical and artistic skillset Requirements

Solid understanding of human anatomy and form Ability to sculpt detailed organic models Proficient in ZBrush Basic knowledge of retopology for game-ready assets Foundational understanding of the texturing process using Substance Painter Eagerness to learn and apply feedback in a production environment Nice to have

Experience with Marvelous Designer Experience with card-based hair modeling Basic understanding of shaders and material setup in real-time engines (e.g. Unreal or proprietary engines) Awareness of rigging and skinning workflows and how they impact topology and deformation Familiarity with game engines and asset integration pipelines Knowledge of baking workflows and texture optimization Interest in character design, costuming, or storytelling through visual design

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